Archived Discussion + PSP Mod History
Moderators: AnthonyBF2, Moderators
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
good to hear and about the Emperor voice i was playing Star Wars Battlefront 1 for good memories
and i was doing empire campaign and the Emperor said Lord Vader ordered a issue to wipe out all tusken raider and rebel soldiers (in first mission)
any idea on how the Battlefront 1 Voices got to the PSP mod? i was thinking when you beat a mission in star wars battlefront 1 you unlock the mission select in Instant Action so i was thinking you might of also took the campaign files mixed with the conquest
and i was doing empire campaign and the Emperor said Lord Vader ordered a issue to wipe out all tusken raider and rebel soldiers (in first mission)
any idea on how the Battlefront 1 Voices got to the PSP mod? i was thinking when you beat a mission in star wars battlefront 1 you unlock the mission select in Instant Action so i was thinking you might of also took the campaign files mixed with the conquest
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
Lots of sounds from SWBF1 are imporated but unused in SWBF2 files. The PSP game just likes to trigger that one message randomly.RogueAssassin2488 wrote:good to hear and about the Emperor voice i was playing Star Wars Battlefront 1 for good memories
and i was doing empire campaign and the Emperor said Lord Vader ordered a issue to wipe out all tusken raider and rebel soldiers (in first mission)
any idea on how the Battlefront 1 Voices got to the PSP mod? i was thinking when you beat a mission in star wars battlefront 1 you unlock the mission select in Instant Action so i was thinking you might of also took the campaign files mixed with the conquest
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
So are you trying to port the whole campaign to the PSP?
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
Nah, I thought that I would just do one level to get players' hopes up.Lordawesome23 wrote:So are you trying to port the whole campaign to the PSP?

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Re: Battlefront 2 (PSP) Upgrades + 5th Release
So i guess only mygetto
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
yeah thats what i thought LOLAnthonyBF2 wrote:/sarcasm

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Re: Battlefront 2 (PSP) Upgrades + 5th Release
But in all seriousness, Thank you. The PS2 days can be relived in a Jawa sized package thanks to you. In all seriousness, thank you and I wish you luck. Prepare for more questions!
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
Nah, how about the next moderator to see this locks it? It's a bit of a distraction. Won't be unlocked again until I have another heap of progress to announce.Lordawesome23 wrote:But in all seriousness, Thank you. The PS2 days can be relived in a Jawa sized package thanks to you. In all seriousness, thank you and I wish you luck. Prepare for more questions!
EDITS:
Recent changes that will be in the next version:
- Hero Assault for all default SWBF2 maps except Jabba's Palace - I just can't make it work
- Hunt for Felucia, CIS rocket troops vs Acklay
- Fixed era C for ctf and conquest on Crash Site map
- Fixed all black texture spots in various maps
- Added Easy Awards game mode to Death Star, SWBF1 Kamino and SWBF1 Geonosis
- SWBF2 Geonosis finally prepared
- Era G conquest added for SWBF2 Geonosis, only vehicle is AT-AT
- Music restored across the entire game, but sacrifices command post voices and hero talking
- Hero Assault for Warehouse map
- XL mode for SWBF2 Mos Eisley, era G
- Fixed tutorial screens, these may or may not be replaced with something better
- Over half of the Rise of the Empire levels prepared
- New force powers have been built but have not been officially assigned to any characters
- More custom maps - Bespin: Canyons, Tatooine: Tusken Camp, Geonosis: Freight Dock
- Added space maps but only the ones with a campaign
- Polis Massa windows have been power washed
I may prepare a version six in the next few days. Stay Tuned.
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
Awesome dudeI may prepare a version six in the next few days. Stay Tuned.

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Re: Battlefront 2 (PSP) Upgrades + 5th Release
its good to hear a excellent progress report
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
Hey Anthony -- for space maps I put together something I called TDF (Team Dogfight) that was nothing more than the Team Deathmatch gametype used in space maps. Whether on foot or in a ship, kills counted. It was easy to do, and doesn't require the interior portions of the ships aside from the hangars, so maps like Space Mustafar worked great. Just a thought if you're wanting to add more to space.
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
Is each map Lua file separate or do they use that _cmn junk? This is one of my biggest issues right now. The _cmn crap seems to be the host for a space map's assault and ctf layer, which is where SetPSPModelMemory seems to go, but one value for SetPSPModelMemory doesn't fit both ctf and assault.Teancum wrote:Hey Anthony -- for space maps I put together something I called TDF (Team Dogfight) that was nothing more than the Team Deathmatch gametype used in space maps. Whether on foot or in a ship, kills counted. It was easy to do, and doesn't require the interior portions of the ships aside from the hangars, so maps like Space Mustafar worked great. Just a thought if you're wanting to add more to space.
Edit: I see what you mean now, I could probably rig it up myself. It's a good idea and I wouldn't have thought of it.
Edit 2: I just set up a dogfight mode. Works well. So far I've only done it for space Yavin.
Edit 3: Since TDF was so easy to setup I believe I could go ahead and remake assault and 1flag Luas from scratch, slightly tweaking the world files to match. That sounds simple but I am sure it'll fail somehow, ... plus I still don't like working with the space content so it may be a while before all 9 levels are completely restored with all of their modes.
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
wait a second are you saying the PSP is missing 9 maps
and what is the latest working campaign mission?
and what is the latest working campaign mission?
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
SWBF2 has 9 space maps by default and what I was saying is that it may be a while before all of them are ready. About campaign maps - over half of them are ready but I started doing them randomly. Not sure which ones are still broken.RogueAssassin2488 wrote:wait a second are you saying the PSP is missing 9 maps
and what is the latest working campaign mission?
Edit: Just got done putting my 1001 model back together. The memory card would not click and kept launching out when I let go of it.... had to take apart the entire console just to reach the memory card housing, removed the spring so it no longer fights back. Now I can just drop the memory card in and it lays there, but hey at least it works. What a stressful three hours.

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Re: Battlefront 2 (PSP) Upgrades + 5th Release
Did anyone else submit screenshots?
I guess not
I guess not
Last edited by Lordawesome23 on Fri Jun 24, 2016 2:02 pm, edited 1 time in total.
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
I had a lot of dust so i took the entire thing apart also took hours its a painAnthonyBF2 wrote:SWBF2 has 9 space maps by default and what I was saying is that it may be a while before all of them are ready. About campaign maps - over half of them are ready but I started doing them randomly. Not sure which ones are still broken.RogueAssassin2488 wrote:wait a second are you saying the PSP is missing 9 maps
and what is the latest working campaign mission?
Edit: Just got done putting my 1001 model back together. The memory card would not click and kept launching out when I let go of it.... had to take apart the entire console just to reach the memory card housing, removed the spring so it no longer fights back. Now I can just drop the memory card in and it lays there, but hey at least it works. What a stressful three hours.
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
I have a PSP 2000, I used to have two, but I lost the one with the good battery. My current PSP 2000 has had it's battery burn out at the beginning of June, I would definitely get a new one but hunting for batteries on eBay and Amazon is like trying to hunt for living dinosaurs. Every time I want to use it the PSP must be plugged into an outlet 
EDIT
- "Fixed tutorial screens, these may or may not be replaced with something better
- Over half of the Rise of the Empire levels prepared
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I may prepare a version six in the next few days. Stay Tuned."
Anthony did you decide to use the suggestion about the campaign cutscenes and the tutorial?

EDIT
- "Fixed tutorial screens, these may or may not be replaced with something better
- Over half of the Rise of the Empire levels prepared
-
I may prepare a version six in the next few days. Stay Tuned."
Anthony did you decide to use the suggestion about the campaign cutscenes and the tutorial?
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
I already explained before that the PSP version of SWBF2 doesn't support any form of videos.Lordawesome23 wrote:- "Fixed tutorial screens, these may or may not be replaced with something better
- Over half of the Rise of the Empire levels prepared
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I may prepare a version six in the next few days. Stay Tuned."
Anthony did you decide to use the suggestion about the campaign cutscenes and the tutorial?
It's actually a good idea just to buy a used console for about $50. Most of them still have Sony batteries, take the battery, resale the extra console without it.Lordawesome23 wrote:I have a PSP 2000, I used to have two, but I lost the one with the good battery. My current PSP 2000 has had it's battery burn out at the beginning of June, I would definitely get a new one but hunting for batteries on eBay and Amazon is like trying to hunt for living dinosaurs. Every time I want to use it the PSP must be plugged into an outlet
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Re: Battlefront 2 (PSP) Upgrades + 5th Release
I'm not talking about videos. I'm talking about replacing all screenshots and text with screenshots and words spoken in each cutscene.