Flips Assets

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Noobasaurus
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2006
Joined: Tue Aug 17, 2010 5:56 pm

Flips Assets

Post by Noobasaurus »

Make your units do flips when they jump to the side or backwards!

DOWNLOAD

Basically includes the jedi flipping animations in munged and unmunged form for all types of units and weapons. I thought it was fun so here you go.

Video: https://www.youtube.com/watch?v=qbRA1IMgjcE

Readme:
Hidden/Spoiler:
THESE ASSETS ARE FOR MODDERS ONLY. IF YOU'RE NOT A MODDER AND DON'T KNOW HOW TO USE THEM, STOP.

Basically whenever a unit jumps backwards or sideways they do a flip.

These animations are taken from the jedi. This is really easy to do, but
I felt like doing it and releasing it, so here you go.

The pack includes the original unmunged animations along with the munged animations.

In order to add these animations to your unit, you must follow these steps.
Copy the three files from MUNGED and paste them into the munged folder in your side. example: C:\BF2_Modtools\data_ABC\Sides\imp\munged
Then go into your unit's odf file. Paste the following underneath [Properties].

AnimationName = "flips"

Then munge your side and now whenever you jump backwards or sideways you do a flip.

CREDIT FOR THESE ANIMATIONS GOES TO PANDEMIC. THEY ARE STOCK GAME FILES.
MileHighGuy
Jedi
Jedi
Posts: 1194
Joined: Fri Dec 19, 2008 7:58 pm

Re: Flips Assets

Post by MileHighGuy »

That's actually cooler than expected. Are you using them for city watch?
Noobasaurus
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2006
Joined: Tue Aug 17, 2010 5:56 pm

Re: Flips Assets

Post by Noobasaurus »

Not currently. I might use them for the assassin.
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