Thank's!

I spent another few days, for creating this dh-17 model, and I guess, there is no unmaded guns left.
As you may see, from those SWBF2 funny pic, I found the way, how to check up models for SWBF2, without creating custom sides: I just set it as static prop. So, my westar-34 realy look's cool with enviromap. :jango: Still, my sad discovery is next: models in SWBF1 and SWBF2, uses different specularity HEX editor code, and it may works only for one of those games:
for SWBF1, and
for SWBF2.
So, for each game, you have to use different model.
