XSI 4.2, 5.0, 5.1 and 5.11 are the only tools that can be used to export a unit as msh, if this is what you mean. Mod Tool, mshex, and other tools will not work.Anakin wrote:it's in the readme.
what file is it i have to export?? i can export but i cannot make that with meshex.
if you can tell me what to do i can do. and the tut i don't really understand. they say where to klick and where not but for me there are more than this opportunity.
Anakin's Asset packs
Moderator: Moderators
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: Anakin's Asset packs
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Anakin's Asset packs
i have XSI 4.2 and why won't this work with other XSI??
so if you tell me how to do i'll export for you
so if you tell me how to do i'll export for you
where can i get it?? i only found this one and retexture it. but this has no kama. so i would have to hexedit oneLabj wrote:If i were you, i would use the newest version of the clone assassin made for Tatooine: tusken camp
- commander501stappo
- Jedi
- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: Anakin's Asset packs
Here is the tuskencamp assets, I tested the link and it works fine 

- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Anakin's Asset packs
Thx much here a first pic after 5 min fast working. i will complete rework this:
also i found the HUD for vibro very useful
also i found the HUD for vibro very useful
Hidden/Spoiler:
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: Anakin's Asset packs
Yes, but is it XSI Mod Tool 4.2, or XSI Foundation 4.2?Anakin wrote:i have XSI 4.2 and why won't this work with other XSI??
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Anakin's Asset packs
i don't know i can have a look what is the difference??
the xsi 4.2 i think
==EDIT==
We don't want to get out off topic so
can someone add the pilot assets to my pilot so that he looks like that??
i will give you the download link for my side so you can add the asset
==EDIT==
new Vibro HUD icon
==EDIT==
what kind of them looks better??
or do you prefer parts of all??
the xsi 4.2 i think
==EDIT==
We don't want to get out off topic so
can someone add the pilot assets to my pilot so that he looks like that??
i will give you the download link for my side so you can add the asset
Hidden/Spoiler:
new Vibro HUD icon
Hidden/Spoiler:
==EDIT==
Hidden/Spoiler:
or do you prefer parts of all??
- commander501stappo
- Jedi
- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: Anakin's Asset packs
Nice HUD and assassin
I like the one to the left best.

- DarthD.U.C.K.
- Master of the Force
- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Anakin's Asset packs
i agree, the other two look too strongly filtered
- naru1305
- Major General
- Posts: 657
- Joined: Fri Jan 07, 2011 4:57 pm
- Location: Germany
- Contact:
Re: Anakin's Asset packs
i second thatDarthD.U.C.K. wrote:i agree, the other two look too strongly filtered

- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Anakin's Asset packs
thx for your comments. i made a new one and tried to make it look like metal
but i think on some parts it's too dark
Hidden/Spoiler:
- naru1305
- Major General
- Posts: 657
- Joined: Fri Jan 07, 2011 4:57 pm
- Location: Germany
- Contact:
Re: Anakin's Asset packs
OMG this looks: Awesome
but i don´t think these parts are too dark
keep on your cool and awesome work

but i don´t think these parts are too dark

keep on your cool and awesome work

-
- Sith
- Posts: 1400
- Joined: Tue Jun 16, 2009 3:20 pm
- xbox live or psn: SiulS2409
- Location: Costa Rica
- Contact:
Re: Anakin's Asset packs
You can get metalic colored areas by coloring with the levels tool too.
- commander501stappo
- Jedi
- Posts: 1016
- Joined: Tue Sep 28, 2010 8:13 am
- xbox live or psn: DarthAppo
- Location: In a galaxy very, very close by...
Re: Anakin's Asset packs
Well, for me it doesn't look very realistic.
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Anakin's Asset packs
thx for your comments
thxnaru1305 wrote:OMG this looks: Awesome![]()
but i don´t think these parts are too dark![]()
keep on your cool and awesome work

what do you mean?? i use paint.net so don't know what tool you mean?? is this for gimp??Labj wrote:You can get metalic colored areas by coloring with the levels tool too.
well i see i think especial the food, helmet and shoulder are unrealistic right?? i'll see if i can fix thatcommander501stappo wrote:Well, for me it doesn't look very realistic.
- DarthD.U.C.K.
- Master of the Force
- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Anakin's Asset packs
the use of these strong filters on things that are meant to be "realistic" will nearly always result in them looking unrealistic. im sure appo meant the overal look of the skin
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Anakin's Asset packs
ok but i think this one is much better than the others
the helmet may a bit to bright and clean
Please do not shadow bump your own topic for the sake of bumping it; your action was verified and logged. -Staff
So i can't edit my post i reply.
my RARC (Republic Advanced Recon Commando)
Hidden/Spoiler:
Please do not shadow bump your own topic for the sake of bumping it; your action was verified and logged. -Staff
So i can't edit my post i reply.
my RARC (Republic Advanced Recon Commando)
Hidden/Spoiler:
- naru1305
- Major General
- Posts: 657
- Joined: Fri Jan 07, 2011 4:57 pm
- Location: Germany
- Contact:
Re: Anakin's Asset packs
hey, looks cool 

- DarthD.U.C.K.
- Master of the Force
- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Anakin's Asset packs
neat idea!
the texture seems to be a bit too stretched on the fron of the helmet.
the texture seems to be a bit too stretched on the fron of the helmet.
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Anakin's Asset packs
really?? i like it.
here my new RARC Legion.
trooper, rocketeer, sniper, jettrooper, commander are available.
here my new RARC Legion.
trooper, rocketeer, sniper, jettrooper, commander are available.
Hidden/Spoiler:
-
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Anakin's Asset packs
Anakin wrote:here my new RARC Legion.
Really Advanced Recon Commando?
Anyway, nice (kitbash)model.
