Halo: Reach General Discussion
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- Gametoast Staff
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Re: Halo: Reach
Apparently the armor piece can be bought later, it's just one of those early access things, like the Thompson in Bad Company 2.
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Re: Halo: Reach
Wow, Forge looks a thousand times better. I've never really used it in Halo 3 but now I will. I also noticed that in one part of the vid the Spartans were riding on vehicles that looked exactly like ATVs... I guess they're an earlier version of the Mongoose.
- Teancum
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Re: Halo: Reach
Two more featurettes:
http://kotaku.com/5594250/halo-reachs-n ... -comic+con
http://kotaku.com/5594344/unboxing-halo ... nd-console
And another link to the Forge ViDoc
http://kotaku.com/5594307/see-halo-reac ... -in-action
ForgeWorld looks beyond amazing. I can see many an hour wasted away in front of the TV remaking old-school maps. Hopefully there's some Covenant-themed stuff.
http://kotaku.com/5594250/halo-reachs-n ... -comic+con
http://kotaku.com/5594344/unboxing-halo ... nd-console
And another link to the Forge ViDoc
http://kotaku.com/5594307/see-halo-reac ... -in-action
ForgeWorld looks beyond amazing. I can see many an hour wasted away in front of the TV remaking old-school maps. Hopefully there's some Covenant-themed stuff.
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- Master Bounty Hunter
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Re: Halo: Reach
Forge world looks excellent. I would really like to get my hands on it. But to do that, I'd have to get my hands on a 360 first.
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Re: Halo: Reach
http://www.youtube.com/watch?v=_T-OceiL7uE
This guy has footage from the actual panel on his channel, they show a few more things like the filter effect called "Purple" which makes the map nighttime. Also, they go more in depth with the objects, the teleporter (It's a word, spellchecker) which can now move vehicles, actual Falcon use with a gunner, and the killball in use.
Oh, and Leaving the Battlefield area markers. So glad I don't have to use walls anymore.
This guy has footage from the actual panel on his channel, they show a few more things like the filter effect called "Purple" which makes the map nighttime. Also, they go more in depth with the objects, the teleporter (It's a word, spellchecker) which can now move vehicles, actual Falcon use with a gunner, and the killball in use.
Oh, and Leaving the Battlefield area markers. So glad I don't have to use walls anymore.

- Teancum
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Re: Halo: Reach
Okay, I'm seriously going to spend the first few days beating the campaign, and the next 50 making Forge variants. Holy awesome. Now we can actually build Bespin Platforms, Fusion 
I've never seen any group of folks go so nuts over a game before. It was like watch a major movie premiere. Oh, and here's both vids Fusion posted earlier, embedded.
And here's the Firefight 2.0 video:

I've never seen any group of folks go so nuts over a game before. It was like watch a major movie premiere. Oh, and here's both vids Fusion posted earlier, embedded.
And here's the Firefight 2.0 video:
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- Gametoast Staff
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Re: Halo: Reach
I strongly recommend starting from the central platform and seeing how much is left for the rest of the map. Although, I can see the CIS Base being too big, parts-wise. Maybe just copy the Clone side twice, but I can actually see some parts built for this (Round platform object, semi-circle with ramp going up for main bases, Shade Turrets). It should work this time.
I have so many ideas, kind of wish I could start working on them now.
I have so many ideas, kind of wish I could start working on them now.
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Re: Halo: Reach
Amen to that. I can't wait. I'm sooooo taking time off work to mess with this.Fusion wrote:I have so many ideas, kind of wish I could start working on them now.

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- Gametoast Staff
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Re: Halo: Reach
Randomly found these: http://www.youtube.com/watch?v=5ZmKk4h0OH4
Reflection (Ivory Tower, I think)
Zealot
Spire
Reflection (Ivory Tower, I think)
Zealot
Spire
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Re: Halo: Reach
Must. Go. Pre-order. Halo Reach. 

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Re: Halo: Reach
For people who'd like to see an unboxing of all the different versions of Halo Reach and view it's contents:
http://www.youtube.com/watch?v=UyoXN7KT7-w
And at the end there's a little surprise for those of you who didn't know about it
http://www.youtube.com/watch?v=UyoXN7KT7-w
And at the end there's a little surprise for those of you who didn't know about it

- Fluffy_the_ic
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Re: Halo: Reach
Dangit. I'm gone for a week and Bungie reveals all of this. Shoot. Well, they've done literally everything I could have asked for with forge, and then some. Except maybe forging firefight. But whatever. 
Also, anyone notice in their newer firefight video that an elite was driving a forklift?

Also, anyone notice in their newer firefight video that an elite was driving a forklift?

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Re: Halo: Reach
I guess the ability to drive civilian vehicles mean literally all of themFluffy_the_ic wrote: Also, anyone notice in their newer firefight video that an elite was driving a forklift?

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- Master Bounty Hunter
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Re: Halo: Reach
Wooow. That can almost be described as amazing.
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- Sith
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Re: Halo: Reach
If anyone has a Halo: CE PC gamekey that was used online before a few months ago, it may be time to dig it out. Long-time Bungie supporters will be getting some "visual flair" for their profile if they have a game key used online before May 26th of this year I believe.
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- Gametoast Staff
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Re: Halo: Reach
Also, it was confirmed to not be armor. Probably just a rank that shows up next to your name or something.
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- Sith
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Re: Halo: Reach
Yeah, I'm thinking it will be a little symbol next to your name like in Halo 3 how b.net users got the little septagon symbol.Fusion wrote:Also, it was confirmed to not be armor. Probably just a rank that shows up next to your name or something.
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Re: Halo: Reach
Awesome, luckily I have mine