@notch wrote:From my changelist: "* Fixed minecarts next to each other causing extreme velocities (sorry!)"
@notch wrote:Oh, and I also nerfed boat/water elevators. It's still possible to do, it's just quite a bit slower. #muoahaha
@notch (trolling) wrote:Also, removing creepers, making all blocks spherical, and limiting the map height to 7.
@notch wrote:* "Fixed" beds in the nether
@notch wrote:Aaaand I'm spent for today. 34 bugs fixed. Remaining are OSX bugs, SMP bugs, and the cave rotation bug thingamajig.
@notch wrote:* Made booster tracks speedier
@notch wrote:No bug fixing today. My brain is hurting. I'll add some fun features instead. #amachinethatturnscoffeeintogameplay
@notch wrote:+ Added hatches
@notch wrote:Yes, trapdoors. They work just like normal doors, except flat. They require a solid block next to them for various reasons.
@notch wrote:They do NOT let water pass through, unfortunately.
@notch wrote:Nether in SMP is almost working. I need to add some kind of chunks-to-generate queue and fix a few state retention bugs.. Fun!
@notch wrote:And because the nether is in a different time zone, beds won't require players in there to sleep in order to advance time. #magic