Where we are now:
City:
A pond, some trees, etc. Not much else.
Sides:
- Scout - lvl 1-4
- Smuggler - lvl 1-4
- Soldier - lvl 1-4
- Merc - lvl 1-4
- Jedi Master
Gamplay:
Just some cps thrown in from default map.
Where are we going?
City:
Need more lot submissions! I'm fixing up the lots that I am responsible but not much else. If submissions don't come in, I have the option to put in Urban Map buildings to fill the space. Other than that, I have just a few bugs to fix.
Outside City:
I'm not planning to do anything out here unless required by something else.
Sides:
I'm not planning to do anything out here unless required by something else.
Gamplay:
The sides feature "level ups," so at the bare minimum, we need something to be a source of points. A few ideas:
- Free for all - earn points by killing other players. Weight it so that you earn more points by killing more experienced players. This prevents people from leveling up by fragging noobs over and over.
- Hunt - players must earn points by hunting animals/other things in environment. Boring, I think.
- Battle Tower - players earn points by dueling in a battle tower, or by facing AI here.
- <Insert your idea here> - I'm all out!
The major issue to decide is what the gameplay should be like. We have to consider things that get boring: fraggin AI over and over, playing a story mode over and over, repeating the same task over and over, etc. A free for all deathmatch is the most fun I think, because the situation is never the same each time. But this also has it's drawbacks. I really need some help here finding out what to do.