Halo: Reach General Discussion

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Thire
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Re: Halo: Reach

Post by Thire »

Teancum wrote:Okay, that was amazing. Seriously. Out of our party I was by far the worst player, but the game already has a running for all-time best multiplayer.

Do you remember that one part where I did that thing and you guys were there and that thing happened?
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Re: Halo: Reach

Post by GangsterJawa »

Moving_Target wrote:Wait...BF2...jet-packs!? How do I not remember this.
Assuming you realize he's referring to Star Wars BF2, not Battlefield 2, both Republic and Imperials got a unit with jet-packs; Jet Troopers and Dark Troopers. :roll:
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Re: Halo: Reach

Post by Teancum »

Thire wrote:
Teancum wrote:Okay, that was amazing. Seriously. Out of our party I was by far the worst player, but the game already has a running for all-time best multiplayer.

Do you remember that one part where I did that thing and you guys were there and that thing happened?
That thing regarding armor lock? Yep. That was awesome. You saved that film, right?
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Re: Halo: Reach

Post by Moving_Target »

GangsterJawa wrote:
Moving_Target wrote:Wait...BF2...jet-packs!? How do I not remember this.
Assuming you realize he's referring to Star Wars BF2, not Battlefield 2, both Republic and Imperials got a unit with jet-packs; Jet Troopers and Dark Troopers. :roll:
Hahah, uhhh...that makes more sense.

Anyways back to talking about Reach.
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Re: Halo: Reach

Post by Fusion »

Teancum wrote:
Thire wrote:
Teancum wrote:Okay, that was amazing. Seriously. Out of our party I was by far the worst player, but the game already has a running for all-time best multiplayer.

Do you remember that one part where I did that thing and you guys were there and that thing happened?
That thing regarding armor lock? Yep. That was awesome. You saved that film, right?
YOUR PLAN HAS FLAWS!
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Re: Halo: Reach

Post by Teancum »

Hey, it worked for a time. It's not our fault if you came out of hiding to see what was going on and got plugged. :mrgreen:
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Re: Halo: Reach

Post by Thire »

Yeah I saved the film, I just haven't recorded it yet. But actually I think I was the one with the ball. And omg that was hilarious and amazing.
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Re: Halo: Reach

Post by Nova Hawk »

It seems as though you guys are having so much fun... maybe I should go hurry up and buy an adapter for my xbox before time runs out.
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Re: Halo: Reach

Post by Teancum »

Yeah. I played for about another hour today and I gotta say it's just amazing gameplay. The only thing that they absolutely gotta fix is the whole hold-the-flag, throw-the-flag, hold-the-flag, throw-the-flag garbage.
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Re: Halo: Reach

Post by SilvaDalek »

Bungie absolutely failed with the timing for this open beta. School is ending, teachers are cramming, and there are exams/finals.

This better last more than 3 weeks or I will be sad.
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Re: Halo: Reach

Post by Fluffy_the_ic »

Teancum wrote:Yeah. I played for about another hour today and I gotta say it's just amazing gameplay. The only thing that they absolutely gotta fix is the whole hold-the-flag, throw-the-flag, hold-the-flag, throw-the-flag garbage.
This! Another thing they should fix is the locations of the Stockpile zones on Sword Base. I really want to play this with just a few friends soon. And considering how good just this stuff is, I can't wait for invasion on Friday. That is just gonna be amazing.
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Re: Halo: Reach

Post by computergeek »

I don't like the use of the guard equipment, but just stand back and chuck a few grenades and it should be ok. I don't have many complaints, nor can I find many problems. I do expect the graphics to be better in the finished version (mainly the promise of no texture distortion), but knowing Bungie, they're probably cramming in the polish now
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Re: Halo: Reach

Post by Nova Hawk »

Fluffy_the_ic wrote:
Teancum wrote:Yeah. I played for about another hour today and I gotta say it's just amazing gameplay. The only thing that they absolutely gotta fix is the whole hold-the-flag, throw-the-flag, hold-the-flag, throw-the-flag garbage.
This! Another thing they should fix is the locations of the Stockpile zones on Sword Base. I really want to play this with just a few friends soon. And considering how good just this stuff is, I can't wait for invasion on Friday. That is just gonna be amazing.
Just send your complaints into Bungie cuz that's what a beta is for.
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Re: Halo: Reach

Post by DeathRow »

Absolutely loving the beta, now... back to the beta.
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Re: Halo: Reach

Post by Fluffy_the_ic »

DeathRow wrote:Absolutely loving the beta, now... back to the beta.
Hehe.
I need to put a few of my epic films on my file share, I had a game where I went 27 kills, 22 deaths, and I survived only a couple of my kills, maybe 5 of them. All of my other kills were close-quarters sticks that had at least one other person next to me. I love Covy Slayer. :P
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Re: Halo: Reach

Post by The Nasal Abyss »

Teancum wrote:Yeah. I played for about another hour today and I gotta say it's just amazing gameplay. The only thing that they absolutely gotta fix is the whole hold-the-flag, throw-the-flag, hold-the-flag, throw-the-flag garbage.
I hail from Neogaf (sub. Halogaf), where a couple of Bungie employees post regularly. The issue with the announcer repeating these things over and over has already been resolved, just not in the beta. Besides, you no longer get the speed boost from this anyway, but people haven't found this little tidbit out yet.
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Re: Halo: Reach

Post by Teancum »

Yeah, I found out that they keep the player slowed down if they throw the flag, meaning that you end up going the same speed anyway. Nice -- but still I wish they'd broadcast that a bit more, everyone's still doing it.
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Re: Halo: Reach

Post by Fusion »

I've actually figured out how to move faster whilst carrying the flag- all you have to do is be the Airborne Class. Not nearly as effective as Halo 3's was, but it still works and I believe Bungie is fixing it.
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Re: Halo: Reach

Post by Teancum »

When do they drop in the other two maps... Friday isn't it? That's what I'm looking forward to.
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Re: Halo: Reach

Post by Fluffy_the_ic »

Teancum wrote:When do they drop in the other two maps... Friday isn't it? That's what I'm looking forward to.
They drop in Boneyard for Invasion only tomorrow and Overlook for Network Test 1 only a week from tomorrow. They both sound amazing, especially Invasion, and I'm glad that goes live tomorrow.
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