Halo: Reach General Discussion
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Re: Halo: Reach
Dude, space combat?! Now that is just plain EPIC!!
- Teancum
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Re: Halo: Reach
But of course this begs the question: Will there be multiplayer space? Then it could be the first game that has battles on the ground plus battles in sp..... oh wait, that's been done.
Oh well, I still want it anyway.
Oh well, I still want it anyway.
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Re: Halo: Reach
Old Post
They're Huuuuuuuuge.
Edit: http://www.youtube.com/watch?v=rZot6VpfRnY
Reach Firefight is completely customizable. You can edit waves, add generators, have rocket spawns...
And yes, I probably should go to sleep as it is now 4:40 AM.
Hidden/Spoiler:
Hidden/Spoiler:
Edit: http://www.youtube.com/watch?v=rZot6VpfRnY
Reach Firefight is completely customizable. You can edit waves, add generators, have rocket spawns...
And yes, I probably should go to sleep as it is now 4:40 AM.
- RC-1207_Sev
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Re: Halo: Reach
I can't wait for firefight! I love that they put matchmaking in i was getting tired of just playing with my brother... That new orbital strike pistol thing (for lack of a better name) is AMAZING! They posted the trailer for it HERE
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Re: Halo: Reach
Mind = Blown. That is all.
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Re: Halo: Reach
My feelings exactly.plasmoidmonkey wrote:Mind = Blown. That is all.
Look at the renders on bungie.net, there's something new called a concussion launcher and some pretty sweet looking grunts.
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Re: Halo: Reach
When this game comes out, I will be remaking my old laserball gametype, "Whack the Frog," and I will also be remaking it into Firefight, "What The Firefight."
I'll be posting the link to it on my fileshare in September.
I'll be posting the link to it on my fileshare in September.

- Fluffy_the_ic
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Re: Halo: Reach
Haha, I remember whack the frog. That was exactly what I was thinking when we played itFusion wrote:When this game comes out, I will be remaking my old laserball gametype, "Whack the Frog," and I will also be remaking it into Firefight, "What The Firefight."
I'll be posting the link to it on my fileshare in September.

First of all, Customization of firefight... Though it's awesome, I really wonder what kind of easy firefights are gonna be coming out of it, and skulls. (Let's hope for Elite Birthday Party

Second, anyone else see the similarity between the new hunter and a collector from ME2, just... larger?
EDIT: Just watched the trailer again. Anyone wonder what was with that paintbrush thing?
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Re: Halo: Reach
What time was that shown?Fluffy_the_ic wrote:Anyone wonder what was with that paintbrush thing?
(you mean the orbital strike thing?)
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Re: Halo: Reach
Not that, I saw it in th firefight trailer on bungie.net. Click! It's at around 38 seconds. The big blue circle.SilvaDalek wrote:What time was that shown?Fluffy_the_ic wrote:Anyone wonder what was with that paintbrush thing?
(you mean the orbital strike thing?)
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Re: Halo: Reach
That is the orbital strike gun. It tags an enemy and lets you see the blast radius of the missiles.
- The Nasal Abyss
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Re: Halo: Reach
Take this with a grain of salt, but:
http://halo.bungie.org/news.html?item=30022
Makes me happy. Very, VERY, happy. FPS of forever confirmed, if true.
http://halo.bungie.org/news.html?item=30022
Makes me happy. Very, VERY, happy. FPS of forever confirmed, if true.
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Re: Halo: Reach
I heard rumor of an upgraded forge... maybe it will be as good as Far Cry 2'sThe Nasal Abyss wrote: Makes me happy. Very, VERY, happy. FPS of forever confirmed, if true.
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Re: Halo: Reach
I have spent over 90 hours in Forge alone. I also have had 4 featured maps on Forgehub (the biggest Halo 3 forge community) so this news brings me great joy. (If it's true, of course)
I have dabbled with Far Cry 2's map editor at a friends house, and I was very impressed. Though, the apparent lack of basic building blocks turned me off from it fairly quickly. The terrain editing was nothing less than stellar, though, and I would love to see Reach adopt something like it in some shape or form.
I have dabbled with Far Cry 2's map editor at a friends house, and I was very impressed. Though, the apparent lack of basic building blocks turned me off from it fairly quickly. The terrain editing was nothing less than stellar, though, and I would love to see Reach adopt something like it in some shape or form.
- plasmoidmonkey
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Re: Halo: Reach
Has anyone else noticed that Grunts will rocket around if you shoot their tanks off?
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Re: Halo: Reach
That was already in Halo 3 and probably also in Halo ODST,.plasmoidmonkey wrote:Has anyone else noticed that Grunts will rocket around if you shoot their tanks off?
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Re: Halo: Reach
Look here, about 2:48. Rocket-propelled grunt flies into the air and explodes.mswf wrote:That was already in Halo 3 and probably also in Halo ODST,.plasmoidmonkey wrote:Has anyone else noticed that Grunts will rocket around if you shoot their tanks off?
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Re: Halo: Reach
Hmm -- per that video any armor premutations you gain for single player will show up in all cutscenes. Nice.plasmoidmonkey wrote:Look here, about 2:48. Rocket-propelled grunt flies into the air and explodes.

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Re: Halo: Reach
Yep; your personalized Spartan shows up across ALL modes. I do like that bit.
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Re: Halo: Reach
Customizable character voice, and more on firefight on this weeks update.