The Old DMI Plan

For discussion, WIPs, and downloads of the DMI (Dynamic Map Idea)

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Aman/Pinguin
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Re: The DMI Plan

Post by Aman/Pinguin »

What about that tower from the Utapau Campaign Level?
You know, that thing you need to destroy at you last objective.
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Re: The DMI Plan

Post by Super_Clone »

i like the idea w/ utapau :yes: :yes: :yes: :yes:
RepSharpshooter
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Re: The DMI Plan

Post by RepSharpshooter »

I got a funny idea. Instead of banning people who murder inside the city, we could just teleport them into a jail cell :funny2:

Also, mav implemented landing regions, so we can only land on landing platforms now. (I will also make some large regions so you can land outside of the city).
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Re: The DMI Plan

Post by Caleb1117 »

RepSharpshooter wrote:I got a funny idea. Instead of banning people who murder inside the city, we could just teleport them into a jail cell :funny2:

Also, mav implemented landing regions, so we can only land on landing platforms now. (I will also make some large regions so you can land outside of the city).
Lol good idea.

Landing regions don't affect speeders do they?
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Re: The DMI Plan

Post by RepSharpshooter »

Hovers, no, but flyers yes.
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Re: The DMI Plan

Post by Taivyx »

RepSharpshooter wrote:I got a funny idea. Instead of banning people who murder inside the city, we could just teleport them into a jail cell :funny2:
Heheh, America's Army style

What's the deadline for our layers again?
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Re: The DMI Plan

Post by RepSharpshooter »

Mid august. Somewhere around the 10th by the best. If you have to, perhaps sometime in the following week till the 17th
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Re: The DMI Plan

Post by Silas »

Alls i can say is lol. If you can get the jail thing to work, that'd be hilarious. I think you should try it.

edit: i'm not sure if this is the right place to ask, but i'm having trouble getting my stuff ingame. I was able to successfully get the default map for the project ingame, but the changes i made didn't show up. (even the prefab buildings). Is that because of the layer i was working in? (DMI_Silas ot whatever it was). How do you get your changes to show up without using the base layer?
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Re: The DMI Plan

Post by RepSharpshooter »

Go to getting started, first post, scroll down to "how to make your layer work ingame"
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Re: The DMI Plan

Post by Taivyx »

Urgh, I dunno if the D-block building is gonna be ready by mid-August, since train is out for the next 11 days, and I'm on vacation starting tomorrow until sometime around the 20th of August
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Re: The DMI Plan

Post by CaptainOrdo »

ijust readthesides thingand it says that bothe teams are friendlies and locals are enemies does this mean that you can make a hunting grounds area? like a fenced off area with wampas and other assorted locals? i can just imagine me with a cycler (or maybe a single shot blaster rifle) scope trained on the head of a gungan that looks like jar-jar :D
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Re: The DMI Plan

Post by RepSharpshooter »

Yeah we plan to have wild animals. Anyway I think this may solve our team switching problem:

Code: Select all

ScriptCB_SetCanSwitchSides(true)
will have to test it.
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Re: The DMI Plan

Post by epm01 »

I might be able to get mine in by that deadline. I'm almost sure that I can, its just that my (Reps) object is covering the CP's so when I spawn I get forced under the map, so I can't see if it worked or not. But I'll move my CP's once I get around to it.
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Re: The DMI Plan

Post by trainmaster611 »

RepSharpshooter wrote:Yeah we plan to have wild animals.
May I run the train out to the woods where the animals are or whatever?
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Re: The DMI Plan

Post by Fluffy_the_ic »

Do you mind if I post a request for someone with a full exporter to export my models and place them in DMI? There are a few small problems, but I don't mind as long as they work.
http://files.filefront.com/plz+exportzi ... einfo.html
My game won't place items. They show up in ZE, but not ingame, soooo...
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Re: The DMI Plan

Post by xXxINSANITYxXx »

do you have ur layers set up properly? the layer that is ur name must have properties like the base layer so it always shows up.
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Re: The DMI Plan

Post by Fluffy_the_ic »

Yes, i do. it's a perpetual problem of mine. it always happens, no matter da circumstances.
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Re: The DMI Plan

Post by Blade »

Gah, I'm sorry, but I just found out that I won't be able to finish my lot in time for a beta. (Sorry, one of my Grandparents died, so between getting ready for a funeral, calling hours, etc. I have no time this week or next :cry:). I'm sorry for the short notice, but it was pretty sudden. If I'm allowed, I can maybe try to get... something in for the next release.
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Re: The DMI Plan

Post by Grev »

I wont be able to finish, but I will have lots of time on the 28th, and possibly after for several days, so expect it mid- September from me. Im sorry, I cant get it in for this test.
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Re: The DMI Plan

Post by Super_Clone »

Im gonna do more work on mine, but with school (its my first year of middle school) itll be slow.
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