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7th Sky Corps Assault (pimped sides shipped maps)

Posted: Sat Sep 23, 2006 1:50 pm
by The_Emperor
Removed, to many bugs :P

RE: 7th Sky Corps Assault (pimped sides shipped maps)

Posted: Sat Sep 23, 2006 1:57 pm
by davidc95
looks nice

RE: 7th Sky Corps Assault (pimped sides shipped maps)

Posted: Sat Sep 23, 2006 1:57 pm
by trainmaster611
So are these just original maps with modified sides? :P

RE: 7th Sky Corps Assault (pimped sides shipped maps)

Posted: Sat Sep 23, 2006 1:58 pm
by The_Emperor
yep. Modified to tha bone.

RE: 7th Sky Corps Assault (pimped sides shipped maps)

Posted: Sat Sep 23, 2006 2:01 pm
by JackSkratch
Ohh, those battledroids are shiny! :shock:
oh, and that magna gaurd in the 3rd pic looks kinda sloppily done (no offence to whoever made it, just my oppinion)

RE: 7th Sky Corps Assault (pimped sides shipped maps)

Posted: Sat Sep 23, 2006 2:03 pm
by The_Emperor
:P The one in the 3rd picture is the same as the one above. Just... Bad graphics, it's really dark.

RE: 7th Sky Corps Assault (pimped sides shipped maps)

Posted: Sat Sep 23, 2006 2:18 pm
by Rekubot
Hehehe, pimp my sides! :D

Looks pretty cool, I might download later. If you want my DH-17 instead of the one that came with the modtools (the one that -_-/Skyhawk found) then feel free to ask.

RE: 7th Sky Corps Assault (pimped sides shipped maps)

Posted: Sat Sep 23, 2006 2:18 pm
by trainmaster611
Nevermind, I saw the title to the thread! :roll: :lol:

RE: 7th Sky Corps Assault (pimped sides shipped maps)

Posted: Sat Sep 23, 2006 2:27 pm
by Darth_Z13
Me like cool droid gun!

RE: 7th Sky Corps Assault (pimped sides shipped maps)

Posted: Sat Sep 23, 2006 3:02 pm
by Zaborack
i am downloading now, this looks really awsome!
but come on! 7ZIP!? how much out-of-date are you!?
JK, i am ok with 7z it might be slow, but i have good patience
EDIT: OMFG! 5 hours!? no [Diet Dr. Pepper] chance i am downloading that!

EDIT2: hmmmm, thye first time i wanted to download it it said it would take about 5 hours, NOW it says it will take 10 minutes :?

-zaborack

Posted: Sat Sep 23, 2006 3:19 pm
by _vader_
Looks great but how do u uninstall it?

Posted: Sat Sep 23, 2006 3:45 pm
by The_Emperor
It's just an addon map.

Posted: Sat Sep 23, 2006 11:08 pm
by Darth_Z13
When you spawn as a Jedi protector it shuts down, when you shoot the main weapon of the second last droid it shuts down and your 60 point unlocks for the units do not work. Thats not all either.....

Posted: Sun Sep 24, 2006 8:14 am
by Zaborack
hmm, whenever i play as the CIS for like 7 seconds it automaticly crashes to desktop, same thing whenever i try to spawn as jedi protector too.
i am not able to see the clone commanders bullets, is this meant to be?

-zaborack

Posted: Mon Sep 25, 2006 12:38 am
by Protector_Pulch
When you stop firing , you'll see several ewok spears laying around. Thats the projectiles.
Anyway, this run crash-free for me, and it's great. The sides are fairly balanced, the flamethrowers are nice, the lasercannons own (although it don't like the fact that the beam color changes upon impact), the close combat magna-guard is really a danger. Nice pack, but you should have told us that Conquest is Tantive 4, and CTF-1 is Mygeeton and so on.

Posted: Mon Sep 25, 2006 1:49 am
by Zaborack
Protector_Pulch, he did that in the ReadMe!

-zaborack

Posted: Mon Sep 25, 2006 2:29 am
by Protector_Pulch
My download included no ReadMe.

A little suggestion: You could use the Republic jet troopers EMP launcher weapon model for the Geonosian gun. The current model doesn't fit well.

And the DC-15 of the Clone Marine would be better if it had a proper Icon, and not the picture of a lascannon.

Posted: Mon Sep 25, 2006 2:03 pm
by The_Emperor
Perhaps I will make a better version. Perhaps not. I don't think many people would be interested.

as for the DC-15 hud: I had to do that to fix the floating hud icon bug, it's a bug all new weapons have.

Posted: Mon Sep 25, 2006 3:20 pm
by Maveritchell
The_Emperor wrote:Perhaps I will make a better version. Perhaps not. I don't think many people would be interested.

as for the DC-15 hud: I had to do that to fix the floating hud icon bug, it's a bug all new weapons have.
You could just remove the HUD picture entirely. Or possibly make it a subclass of the com_weap_inf_rifle? I'm not sure on that last one.

Re: 7th Sky Corps Assault (pimped sides shipped maps)

Posted: Tue Oct 16, 2007 7:54 pm
by TheHighLander
what happend to the download