Page 1 of 1

SWBF3 B1 Battle Droids

Posted: Mon Jul 17, 2017 7:36 am
by giftheck
Here is my port of the SWBF3 B1 Battle Droid. Rather than just use the single model I created a few variants of the B1: camoflague version (which was in SWBF3), pilot version, security version, commander version and heavy version (based on EA's SWBF2). I've rigged them to the stock Battle Droid skeleton from the original Star Wars: Battlefront (which I have included). In making these I found out that apart from the lower arms everything else lined up with the stock Battle Droid when scaled appropriately. I did scale the lower arms down to match the stock skeleton and they seem to work fine.

Screenshots:
Hidden/Spoiler:
Image
Image
Image
Image
Image
Image
DOWNLOAD

Credits:
-Free Radical for the B1 Battle Droid model

Re: SWBF3 B1 Battle Droids

Posted: Mon Jul 17, 2017 12:27 pm
by commanderawesome
Nice! Did you scale them down a bit, too? The ones used in SWBF3 legacy looked too big to me.

Re: SWBF3 B1 Battle Droids

Posted: Mon Jul 17, 2017 1:36 pm
by giftheck
commanderawesome wrote:Nice! Did you scale them down a bit, too? The ones used in SWBF3 legacy looked too big to me.
I scaled them in line with the stock Battle Droid model.

Re: SWBF3 B1 Battle Droids

Posted: Mon Jul 17, 2017 4:23 pm
by Delta-1035
Looks nice, but there's a little bug with the left thigh
Hidden/Spoiler:
Image
Image
Image
It's not that big of a deal, anyway.

Re: SWBF3 B1 Battle Droids

Posted: Mon Jul 17, 2017 4:30 pm
by giftheck
I'll be able to fix that when I get home. I somehow missed that when I tested it earlier.

EDIT: Fixed the issue which was a single point in the left thigh that was mapped to the right for some reason. Link in the first post has been updated subsequently.

Re: SWBF3 B1 Battle Droids

Posted: Wed Jul 19, 2017 5:12 am
by SkinnyODST
Omg these are awesome, I`m now using these in my mod, I love how they don`t have alpha channel textures. Makes it so much easier for me to make custom textures for them! Huge thanks for porting em!

And I have one question: What do the "cis_inf_bdroid" and "cis_inf_bdroid_lowres" ZAFBIN files do?

Re: SWBF3 B1 Battle Droids

Posted: Thu Jul 20, 2017 11:25 am
by CdtFox
SkinnyODST wrote:Omg these are awesome, I`m now using these in my mod, I love how they don`t have alpha channel textures. Makes it so much easier for me to make custom textures for them! Huge thanks for porting em!

And I have one question: What do the "cis_inf_bdroid" and "cis_inf_bdroid_lowres" ZAFBIN files do?
This is the new skeleton

Re: SWBF3 B1 Battle Droids

Posted: Fri Jul 21, 2017 2:29 am
by Delta-1035
CdtFox wrote:
SkinnyODST wrote:What do the "cis_inf_bdroid" and "cis_inf_bdroid_lowres" ZAFBIN files do?
This is the new skeleton
It's actually the stock one.
ggctuk wrote:I've rigged them to the stock Battle Droid skeleton from the original Star Wars: Battlefront (which I have included).

Re: SWBF3 B1 Battle Droids

Posted: Fri Jul 21, 2017 2:53 am
by SkinnyODST
Delta-1035 wrote:
CdtFox wrote:
SkinnyODST wrote:What do the "cis_inf_bdroid" and "cis_inf_bdroid_lowres" ZAFBIN files do?
This is the new skeleton
It's actually the stock one.
ggctuk wrote:I've rigged them to the stock Battle Droid skeleton from the original Star Wars: Battlefront (which I have included).
Ahh ok ok that makes sense. I added the new ones and I saw no differences and was wondering if they were important.

Re: SWBF3 B1 Battle Droids

Posted: Fri Jul 21, 2017 3:00 am
by giftheck
SkinnyODST wrote:
Delta-1035 wrote:
CdtFox wrote:
SkinnyODST wrote:What do the "cis_inf_bdroid" and "cis_inf_bdroid_lowres" ZAFBIN files do?
This is the new skeleton
It's actually the stock one.
ggctuk wrote:I've rigged them to the stock Battle Droid skeleton from the original Star Wars: Battlefront (which I have included).
Ahh ok ok that makes sense. I added the new ones and I saw no differences and was wondering if they were important.
They probably do work with the SWBF2 skeleton but I used the SWBF1 model as my starting point for scaling and enveloping.