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Jedi Knights Robed version 1.0 - Release

Posted: Sun Jun 13, 2010 9:25 pm
by kinetosimpetus
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Jedi Knights Robed version 1.0

by Kinetos Impetus

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Q: Is this usefull to me? I can't mod. I just like to DL maps.

A: Nope, this is just models, textures, and a couple odf's, no mod.

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Q: What is included?

A: Five Jedi models. Male Hooded, Male Hood Down, Female Hooded, Female Hood Down, Anakin Hooded.
Eight skins. Two each for male and female, plus two for the hood down versions, plus two for Anakin.
They also use the deathstar Leia skin (female) and ep3anakin skin (Anakin) which are stock, although you might want to adjust the hand color for the female.

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Q. How do I use these?

A. Place all msh and tga files in your custom side's msh folder, then place the odf's in your custom side's odf folder. Edit or add a Jedi or other unit's odf to use the msh and cloth odf. (you may need to load the hood up msh's or do a simple hex edit and make new cloth odf's, I'm not sure)
Hex editting will be a good way to apply different textures and create a variety of units.

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Q. Are we allowed to reskin these?

A. Yes. Please, do not reskin them to be less than modest. (speciffically the Female) And please remember to credit.

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Q. What about importing them and editting the models?

A. If you absolutely must, yes, with credits.

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Credits/Thanks:

Lucas: Star Wars, Jedi, Lightsabers and awesome stuff! Anakin's face skin is from ep3:ROTS

Pandemic: SWBF2; Sidious Sith and Jedi models/skins; rebel marksman skin, anakin ep3 skin

Fragme!, DarthD.U.C.K., for helping me figure stuff out.

AceMastermind: cloth tutorial.



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These assets are not made, supported, or distributed by LucasArts.
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Download Link:

MediaFire

Oh, yeah, the hood down models are both bald, I intended for addon meshes to be used as hairpieces.

Re: Jedi Knights Robed version 1.0 - Release

Posted: Mon Jun 14, 2010 2:48 am
by Lozza
Are the robes a separate mesh?

Anyway, me use this.

NICE work! : D

Re: Jedi Knights Robed version 1.0 - Release

Posted: Mon Jun 14, 2010 3:06 am
by Delta-1035
Thanks, nice work. :thumbs:

Re: Jedi Knights Robed version 1.0 - Release

Posted: Mon Jun 14, 2010 7:36 am
by kinetosimpetus
The robes arebin one msh file per unit. Each file has several chunks i think.

Re: Jedi Knights Robed version 1.0 - Release

Posted: Mon Jun 14, 2010 8:00 am
by Lozza
kinetosimpetus wrote:The robes arebin one msh file per unit. Each file has several chunks i think.
Ohk, Ill download and check m8

Re: Jedi Knights Robed version 1.0 - Release

Posted: Mon Jun 14, 2010 10:51 am
by skelltor
wow i was just looking at the wip thread yesterday and hoping that they might be released nice job

" Please, do not reskin them to be less than modest." i am just wondering why is this put here has it been a proiblem in the past?

Re: Jedi Knights Robed version 1.0 - Release

Posted: Mon Jun 14, 2010 1:44 pm
by kinetosimpetus
Not that I know of specifically. I just don't want them used that way.

Re: Jedi Knights Robed version 1.0 - Release

Posted: Mon Jun 14, 2010 4:09 pm
by skelltor
ahh ok

Re: Jedi Knights Robed version 1.0 - Release

Posted: Tue Jun 15, 2010 8:41 pm
by Manny18Ply
I like them. Though i dont like that the nose is plump and not symetriacl. aslo their face sloaches.

Re: Jedi Knights Robed version 1.0 - Release

Posted: Fri Jun 18, 2010 9:52 am
by yukisuna
on the picture, is that a custom animation for the jedi on the left? or is just midways in a force power?

Re: Jedi Knights Robed version 1.0 - Release

Posted: Fri Jun 18, 2010 10:01 am
by kinetosimpetus
Custom idle.

Re: Jedi Knights Robed version 1.0 - Release

Posted: Thu Aug 19, 2010 7:03 am
by SW_elite
I like it! It's sorta Obi-Wan style. :yes:

Re: Jedi Knights Robed version 1.0 - Release

Posted: Thu Aug 19, 2010 1:22 pm
by Maveritchell
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