
Please note this is a beta, and it doesn't work all correctly yet. It still sometimes imports the same triangles twice, and you must use polygon islands to separate the different parts of the mesh. Nevertheless, the model with uv's is intact. I just fabricated these terms in order to avoid some sort of legal situation:
I, the downloader, will not use this program to distribute Star Wars Battlefront II or I content to any other application other than that of Star Wars Battlefront II or I (Don't pirate the content of Star Wars Battlefront II or I). Don't use this software to take advantage of the Star Wars Battlefront II or I assets. You could face some legal troubles, so play it safe.
I Agree, Disagree with these terms.
Also, as a courtesy, I'd mention if you made a model, that you used the original assets. If you want to credit me as well, that's fine
