The SBF Dann Boeing Assets Thread

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Re: The SBF Dann Boeing Assets Thread

Post by SBF_Dann_Boeing »

Been busy with homework, College, etc. And take a look at the Pepperland WIP thread. I'll be releasing it very soon.
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Re: The SBF Dann Boeing Assets Thread

Post by Fluffy_the_ic »

:runaway: All the more reason for me to reinstall BFII!
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Re: The SBF Dann Boeing Assets Thread

Post by ={Z32}=Kfm946 »

i think the link(s) (at least the one for boras II) is messed up...just goes to filefront homepage

Edit: yea they're all messed up....hey dann can you fix the links?
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Re: The SBF Dann Boeing Assets Thread

Post by SBF_Dann_Boeing »

*swears*

AGIAN? But this time they were submitted!!! Why did they get deleted AGAIN!?!?

...

Well, I'm not going to have a chance to upload ALL of them AGAIN until thanksgiving when I get the chance to wipe my harddrive to get rid of this virus I have. (Don't worry, all my files are backed-up). But this is starting to piss me off. I don't know why filefront keeps deleting my files. I know that if I don't submit them to their main directory, they will get deleted for inactivity, but when they are on the directory, I thought they wouldn't get deleted. I'll probably just end up uploading them to SWBFFiles instead, since that is more reliable. I'll also be uploading the sides assets, and the object assets for Pepperland.
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Re: The SBF Dann Boeing Assets Thread

Post by ={Z32}=Kfm946 »

yea i was kinda wondering why so many swbf-related downloads were on filefront and not swbffiles....anyway could you send me the files for the DD-9 Flamer rifle from boras II on xfire or sumthin? i dont really need anything else and i dont have a lot of computer space for a big download ...and i could really use it as a guide for one of the weapons in my map...
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Re: The SBF Dann Boeing Assets Thread

Post by SBF_Dann_Boeing »

={Z32}=Kfm946 wrote:yea i was kinda wondering why so many swbf-related downloads were on filefront and not swbffiles....anyway could you send me the files for the DD-9 Flamer rifle from boras II on xfire or sumthin? i dont really need anything else and i dont have a lot of computer space for a big download ...and i could really use it as a guide for one of the weapons in my map...
Well that things easy to make, you just set the impact effect of the lasers to the burning effect.
Hidden/Spoiler:
[code]
[WeaponClass]
ClassParent = "com_weap_inf_rifle"
GeometryName = "rep_weap_inf_sniperrifle.msh"

[Properties]
GeometryName = "rep_weap_inf_sniperrifle"
HighResGeometry = "rep_1st_weap_inf_sniperrifle"
OrdnanceName = "rep_weap_inf_coolrifle_ord"
FirePointName = "hp_fire"

RoundsPerClip = "100"
ReloadTime = "1.5"
ShotDelay = "0.3"

SalvoCount = "3"
SalvoDelay = "0.1"
InitialSalvoDelay = "0.1"
SalvoTime = "0.1"

//******************************************************
//*************** SOUND ****************
//******************************************************

MuzzleFlash = "small_muzzle_flash"
FlashColor = "80 80 255 255"
FlashLength = 0.025
FlashColor = "100 100 255 255"
FlashLength = 0.025
FlashLightColor = "220 220 255 175"
FlashLightRadius = "2.0"
FlashLightDuration = "0.25"
Discharge = "small_smoke_effect"


FireSound = "rep_weap_inf_rifle_fire"
ReloadSound = "com_weap_inf_reload_med"
ChangeModeSound = "com_weap_inf_equip_med"
FireEmptySound = "com_weap_inf_ammo_empty"
WeaponChangeSound = "com_weap_inf_equip_med"
JumpSound = "com_weap_inf_rifle_mvt_jump"
LandSound = "com_weap_inf_rifle_mvt_land"
RollSound = "com_weap_inf_rifle_mvt_roll"
//ProneSound = "com_weap_inf_rifle_mvt_lie"
SquatSound = "com_weap_inf_rifle_mvt_squat"
//StandSound = "com_weap_inf_rifle_mvt_getup"
[/code]

[code]
[OrdnanceClass]
ClassParent = "com_weap_inf_rifle_ord"

[Properties]

LaserTexture = "com_sfx_laser_green"
LaserGlowColor = "0 255 0 255"
LightColor = "255 0 0 255"

LaserWidth = "0.3"

ImpactEffectSoft = "com_sfx_inf_damage_fire"
ImpactEffectRigid = "com_sfx_inf_damage_fire"
ImpactEffectStatic = "com_sfx_ord_exp"
ImpactEffectTerrain = "com_sfx_ord_exp"
ImpactEffectWater = "com_sfx_watersplash_ord"
ImpactEffectShield = "com_sfx_ord_exp"
ExpireEffect = "com_sfx_ord_exp"
[/code]
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Re: The SBF Dann Boeing Assets Thread

Post by ={Z32}=Kfm946 »

cool....is it possible to add smolder damage to that?
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Re: The SBF Dann Boeing Assets Thread

Post by Maveritchell »

={Z32}=Kfm946 wrote:cool....is it possible to add smolder damage to that?
No. Those are just impact [particle] effects.
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Re: The SBF Dann Boeing Assets Thread

Post by obiboba3po »

they got deleted again!? jeez dann, FF must hate you :roll:
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Re: The SBF Dann Boeing Assets Thread

Post by AceMastermind »

----------------------------------------------------------------------------------

Please don't bump topics over 30 days old. It is against The Rules.

If you're looking for this file and the download link is broken please report this in The "Help me find an asset" topic and someone might upload the file again if they have it or redirect you to a working download link.

Thanks, Staff

-----------------------------------------------------------------------------------\



Topic unlocked per SBF Dann Boeing's request.
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Re: The SBF Dann Boeing Assets Thread

Post by SBF_Dann_Boeing »

Update:

All the files have been reuploaded, and so all the links should be working again. I will also be uploading the sides assets for Pepperland, Battle of the Titans, and Jinglin' Town, as well as the world files for Pepperland.

Also, Thanks Ace for re-opening the topic for me.
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Re: The SBF Dann Boeing Assets Thread

Post by obiboba3po »

yay thanks dann. (sorry for my last bump i didnt realize it was a month already)
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Re: The SBF Dann Boeing Assets Thread

Post by SBF_Dann_Boeing »

They are all officially "submitted" to the filefront database now, so they won't get deleted. For some reason they got stuck on "pending" before, which is why they were deleted after they went "inactive."
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Re: The SBF Dann Boeing Assets Thread

Post by Commander_Fett »

Thanks Dann! This is going to be VERY usefull.
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Re: The SBF Dann Boeing Assets Thread

Post by G_M_StYlEr_M »

AceMastermind wrote:----------------------------------------------------------------------------------

Please don't bump topics over 30 days old. It is against The Rules.

If you're looking for this file and the download link is broken please report this in The "Help me find an asset" topic and someone might upload the file again if they have it or redirect you to a working download link.

Thanks, Staff

-----------------------------------------------------------------------------------\



Topic unlocked per SBF Dann Boeing's request.
finally Dann Boeing nice man Big Big THX ^ ^
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Re: The SBF Dann Boeing Assets Thread

Post by Fiodis »

Yes, thank you, wow. That's all.
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Re: The SBF Dann Boeing Assets Thread

Post by JawaTrooper »

Question.... how do i add one of these units to my map?
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Re: The SBF Dann Boeing Assets Thread

Post by Fiodis »

Same way you add any other unit to your map. Check out the FAQ.
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Re: The SBF Dann Boeing Assets Thread

Post by SBF_Dann_Boeing »

I've now released the Christmas in Jinglin' Town Sides Assets, you'll find the download link in the first post. I plan on releasing the Pepperland sides assets next as soon as I get the time.
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Re: The SBF Dann Boeing Assets Thread

Post by obiboba3po »

nice, more odf learning then :)
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