You can use it as you wish, but if you release it in your mod, you should credit me!
Credits: me, Sereja.
Moderator: Moderators
Thank's!Bob wrote:Marvelous as always. I'm a fan of your work
Well, I may agree, texture is realy cud be better, bigger, etc, but this model, was fast maded (time of creation 2 days), and I add attention to the texture, in last time. Still, I think, in action of battle, such things do not have big matter (specialy if you play in SWBF1).THEWULFMAN wrote:Hmm. Nice work on the model.
I do need the RT-97c for the Battlefront III mod, though it would need a new texture should I use it.
Take no offense if I don't use it. I just like modeling GCW era weapons, and I already gathered all the needed references.
Code: Select all
-scale 0.4 -nocollision -hiresshadow -bump gan_rt97c
Hmm... I think, stock DLT-19, is more suitable fore sniper task. RT-97c, should be some mix, between sniper rifle, and machine gun, and this deadly weapon cud ruin all balance of the game.KeivanMereel wrote:I'm surprised LucasArts didn't make this be the Imperial sniper rifle from the beginning. Glad to have it now!
That should never be your attitude as a modeler. You should always try to be a thorough and accurate as possible. If you think something could be bigger and better, then do it! You'll help yourself, gain more experience, and have a better overall final project.sereja2 wrote: Well, I may agree, texture is realy cud be better, bigger, etc, but this model, was fast maded (time of creation 2 days), and I add attention to the texture, in last time.
......Yeah...Figured that out the hard way...http://www.gametoast.com/posting.php?mo ... 4&p=484322#sereja2 wrote:Thank's, I am glad, you like it.![]()
By the way, it seems, I forget to add msh.option file:Code: Select all
-scale 0.4 -nocollision -hiresshadow -bump gan_rt97c