Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)
Moderator: Moderators
lieutenantcoda
Post
by lieutenantcoda » Fri Jul 20, 2007 1:40 am
not even the ATRT?
the ATRT and the ATPT in canon are virtually the same height.(20cm difference only
)
Teancum
Jedi Admin
Posts: 11080 Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana
Post
by Teancum » Fri Jul 20, 2007 7:13 am
No, we tried them all, trust me. I'm not one to give up. Plus the ATRT has a different stance anyways.
MasterSkywalker
Major
Posts: 501 Joined: Mon Apr 17, 2006 1:44 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Post
by MasterSkywalker » Tue Jul 24, 2007 10:29 am
Well, psych0fred also did the AT-PT.. Its in his Beta Vehicles section
here
- Soul
Darth_Z13
Jedi High Council
Posts: 2275 Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada
Post
by Darth_Z13 » Fri Jul 27, 2007 8:55 pm
Hey guys!
Two new models are out!
What do we have this week...
[Announcer Voice]This awesome sniper rifle![/Announcer Voice]
This model was created by NeoMarz. I quote Teancum:
Teancum wrote: Darth_Z13 wrote: -OFF TOPIC- I heard somewhere that contacting NeoMarz is near impossible and he has given permission to the SWBF2 community to convert his models. Is that true? If it is, two more models will be immediately released.
I can confirm that, but he is to be credited obviously.
So make sure you credit
NeoMarz .
For those out there looking to make a
Tatooine map, we have this awesome Bantha model, also by
NeoMarz .
SNIPER DOWNLOAD LINK
BANTHA DOWNLOAD LINK
Enjoy!
Phyzzle
Post
by Phyzzle » Fri Jul 27, 2007 9:08 pm
Banthalicious!
Master Fionwë
Rebel Colonel
Posts: 598 Joined: Wed May 30, 2007 3:33 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: At RCTC
Contact:
Post
by Master Fionwë » Fri Jul 27, 2007 11:20 pm
Awesome!
Is this rifle a star wars model, or a real rifle design?
EDIT: Oh, it's that bounty hunter's rifle, the changling from ep2, right?
Darth_Z13
Jedi High Council
Posts: 2275 Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada
Post
by Darth_Z13 » Fri Jul 27, 2007 11:48 pm
Yup, Zam Wesell.
Master Fionwë
Rebel Colonel
Posts: 598 Joined: Wed May 30, 2007 3:33 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: At RCTC
Contact:
Post
by Master Fionwë » Sat Jul 28, 2007 12:00 am
Cool! I'm putting this model in my map right away.
EGG_GUTS
Master Bounty Hunter
Posts: 1626 Joined: Thu Dec 07, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: CANADA!
Post
by EGG_GUTS » Sat Jul 28, 2007 10:54 am
Wow that's a kick butt sniper. Does the Bantha still have collision Problems?
Darth_Z13
Jedi High Council
Posts: 2275 Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada
Post
by Darth_Z13 » Sat Jul 28, 2007 10:59 am
EGG_GUTS wrote: Does the Bantha still have collision Problems?
It does unfortunately.
Master Fionwë
Rebel Colonel
Posts: 598 Joined: Wed May 30, 2007 3:33 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: At RCTC
Contact:
Post
by Master Fionwë » Sun Jul 29, 2007 11:41 pm
Well, never mind about putting it in this version of my map. Maybe the next one.
Darth_Z13
Jedi High Council
Posts: 2275 Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada
Post
by Darth_Z13 » Sun Jul 29, 2007 11:43 pm
It's not too bad. Just put some AI barriers around it so they won't walk through it.
Taivyx
2008 Best Games Related Avatar
Posts: 1706 Joined: Thu Jun 07, 2007 3:34 pm
Projects :: Terra Strife - discontinued
Games I'm Playing :: none
xbox live or psn: No gamertag set
Contact:
Post
by Taivyx » Sun Jul 29, 2007 11:47 pm
And some fences around it so that players can't walk through it.
Xavious
Sith Master
Posts: 2783 Joined: Mon Jun 12, 2006 3:46 pm
Post
by Xavious » Mon Jul 30, 2007 4:49 pm
Or invisible collision objects.
Taivyx
2008 Best Games Related Avatar
Posts: 1706 Joined: Thu Jun 07, 2007 3:34 pm
Projects :: Terra Strife - discontinued
Games I'm Playing :: none
xbox live or psn: No gamertag set
Contact:
Post
by Taivyx » Mon Jul 30, 2007 5:52 pm
That too.
LIGHUEN55
Post
by LIGHUEN55 » Thu Oct 25, 2007 3:08 pm
is posible to convert the clone ultima pack to battlefront 2 asstes?
Teancum
Jedi Admin
Posts: 11080 Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana
Post
by Teancum » Thu Oct 25, 2007 4:20 pm
Requests go in the requests thread, and don't bump old topics. This is your second of three warnings to read and obey the rules. The first was your Commander Fordo topic. Read the rules, follow them.