I was wondering it is possible to mod (make maps, change things) in Lord of the Rings: Conquest. Considering it's made in the same engine as Battlefront II how hard would it be to adapt the tools to do this? Has it been done before?
Many questions I know but if the game could be modded (I'm thinking of increasing the number of bots in particular) perhaps something can still be made of it.
LOTR-Conquest
Moderator: Moderators
-
- Recruit Womprat Killer
- Posts: 6
- Joined: Mon Dec 21, 2015 7:29 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- angolandelegate
- Private Third Class
- Posts: 55
- Joined: Sun Jan 14, 2018 7:02 pm
- Projects :: BF2 Expanded The Post Endor Era
- xbox live or psn: No gamertag set
- Contact:
Re: LOTR-Conquest
The difficult thing would be that everything would have to be figured out by the community, as unlike the Battlefront series, Pandemic never released any modtools or documentation with LOTR: Conquest, at least as far as I know. It would be great if we could utilize that version of Zero engine, however.