EAW Mods Available. Get more from your demo!
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- guru
- Jawa Admin
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- Joined: Thu Oct 14, 2004 8:45 pm
- Projects :: swbf 1 vanilla
EAW Mods Available. Get more from your demo!
Mods for Empire at War demo!
I made a few since some people will only want minor changes while others will want major cheats/hacks. Dont let this ruin your eaw game -- play it all the way through then use these to extend your play of the demo.
Start missions with 999999 or more credits
Marauder_Missile_Cruiser (not allowed in demo) is now standard in space
All (not allowed in demo) units are now available
Play using any unit from any faction (even cute lil jawas or wookies)
Play as Imperial or Pirate Factions on any mission including Atats on Tat!
Sandcrawler is now a usable rebel land vehicle with varias weapon/shield options.
Sandstorms on Tatooine are now replaceable with snow, rain, ash fallout.
There are a few different variations im releasing. Check the eaw downloads area to see what you like. More coming soon!
I made a few since some people will only want minor changes while others will want major cheats/hacks. Dont let this ruin your eaw game -- play it all the way through then use these to extend your play of the demo.
Start missions with 999999 or more credits
Marauder_Missile_Cruiser (not allowed in demo) is now standard in space
All (not allowed in demo) units are now available
Play using any unit from any faction (even cute lil jawas or wookies)
Play as Imperial or Pirate Factions on any mission including Atats on Tat!
Sandcrawler is now a usable rebel land vehicle with varias weapon/shield options.
Sandstorms on Tatooine are now replaceable with snow, rain, ash fallout.
There are a few different variations im releasing. Check the eaw downloads area to see what you like. More coming soon!
Last edited by guru on Fri Jan 20, 2006 7:29 am, edited 1 time in total.
RE: EAW Mods Available. Get more from your demo!
Is there any way that more planets could be added to the single player? We know theres mores world in the tutorials, maybe those could be added?
- guru
- Jawa Admin
- Posts: 2390
- Joined: Thu Oct 14, 2004 8:45 pm
- Projects :: swbf 1 vanilla
hmm no pop cap is an interesting feat let me see what I can do , also I just got in from a lan party so give me some time to upload the current mods
As far as moving stuff from the tutorials I didnt even look at that yet, My main interest was getting about 20 more ships on each side so I could play the space battle longer. Now its REAL long! lol. Whatever I have now ill put up tonight.

has anyone figured out how to make maps for the game yet? I'm not a modder by any means, though I am an artist and would help anyone that needs concepts and whatnot. That said, I have some ideas for maps. This game is a dream come true for me in terms of epic scope and strategy and I want to make maps and increase the longevity of the game until the next one comes out. Are there any general tips or tutorials that would help me accomplish this? I know that might be asking for too much so soon but a headstart would really help.
Juggernaut, from what I understand, you can edit the Config file within the data folder in order to make changes to the game, though not 100% sure.
Juggernaut, from what I understand, you can edit the Config file within the data folder in order to make changes to the game, though not 100% sure.
Last edited by Tyler_Durden on Thu Jan 19, 2006 11:46 pm, edited 1 time in total.
- guru
- Jawa Admin
- Posts: 2390
- Joined: Thu Oct 14, 2004 8:45 pm
- Projects :: swbf 1 vanilla
- guru
- Jawa Admin
- Posts: 2390
- Joined: Thu Oct 14, 2004 8:45 pm
- Projects :: swbf 1 vanilla
i tried editing the config file in notepad, but no matter how insignificant my changes, i always get an error when i try to start the game
the only thing i've managed to do is change the names given to ships (those are in different files).
definitely cant wait to go stomp some imps with their own at-at's, lol.
.

definitely cant wait to go stomp some imps with their own at-at's, lol.
i doubt we'll be able to map until the game comes out and we get some tools. i'd be happy if someone proved me wrong tho,has anyone figured out how to make maps for the game yet?

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- Major General
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- guru
- Jawa Admin
- Posts: 2390
- Joined: Thu Oct 14, 2004 8:45 pm
- Projects :: swbf 1 vanilla
heh yea geo there are so many fun ideas I cant sleep , lol. Using Kashyyk now with twileks and running around as tuskens LOL.
I was able to get more po pcap by making every single planet available. for those modding that cant wait for the download add paths to every planet in the trade route area , also put at least 1 "friendly unit" on the land for each planet. In the end youll have a huge pop cap , and every planet shows up in the maps area. to bad we can only use twileks home planet , kashyyk and tatooine , thats the only maps in the demo.
(if you try to visit the other planets when you travel in space byactually moving troops onto it to take it , youll get locked and have to close the game) anyways more stuff soon!
I was able to get more po pcap by making every single planet available. for those modding that cant wait for the download add paths to every planet in the trade route area , also put at least 1 "friendly unit" on the land for each planet. In the end youll have a huge pop cap , and every planet shows up in the maps area. to bad we can only use twileks home planet , kashyyk and tatooine , thats the only maps in the demo.
(if you try to visit the other planets when you travel in space byactually moving troops onto it to take it , youll get locked and have to close the game) anyways more stuff soon!
-
- Major General
- Posts: 654
- Joined: Mon Jan 03, 2005 4:28 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set