Battlefront: The Clone Wars (build 50411/1)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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DarthEste01
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by DarthEste01 »

mahh,it doesn't matter the color,if it's big,i like it :D

culd you upload some pics of it?
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by Security »

Excuse my arrogance, but I want to ask this mod or these clones :clone: when you are ready?
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by THEWULFMAN »

Security wrote:Excuse my arrogance, but I want to ask this mod or these clones :clone: when you are ready?

It will be ready when its done, which should be in the next month or so I hope. Please don't bump my thread unnecessarily, please send me PMs asking me instead. Thank you.
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by Security »

Thanks for the information! I hope to be ready next month. I would like to ask you, you will have these campaigns clones soldiers :clone: ? Because I would like if possible! Once again, thanks for the information!

Greetings!
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by THEWULFMAN »

Security wrote:Thanks for the information! I hope to be ready next month. I would like to ask you, you will have these campaigns clones soldiers :clone: ? Because I would like if possible! Once again, thanks for the information!

Greetings!

I will not include campaign missions in the initial mod. However I will add them in expansion packs.
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by Noobasaurus »

THEWULFMAN wrote:
Security wrote:Thanks for the information! I hope to be ready next month. I would like to ask you, you will have these campaigns clones soldiers :clone: ? Because I would like if possible! Once again, thanks for the information!

Greetings!

I will not include campaign missions in the initial mod. However I will add them in expansion packs.
Ah, I am sorry for not commenting on any of the last 53 pages, but I must say good job so far and
Hidden/Spoiler:
MAY THE FORCE BE WITH YOU! :vader2:
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by ARCTroopaNate »

I have read this entire thread and this thread was the reason I first made an account. I cannot wait for this mod and hearing that it will be out in a month or so gives me a heart attack.
(not as big as the one that happened when my Kyack flipped over this morning though.)
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by MrCrayon »

Thanks WULFMAN. I will do my best to give your mod justice.
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by THEWULFMAN »

MrCrayon wrote:Thanks WULFMAN. I will do my best to give your mod justice.

Your welcome.

As a side note however: I will not be adding compatibility to any more maps. The work has become to intensive and the more I add the longer it will take to release. Sorry.
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by DarthEste01 »

no problem,i'm sure this will be so epic alone that it will not need anything more :thumbs:

EDIT:

could you add those tanks seenin the second battle of geonosis episodes?they are similar to the MTT so if you made the malevolence this shouldn't be much problem.
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by The Nasal Abyss »

I don't think we should be asking for him to add more content. I has enough as-is, and I think he has enough on his plate for now. I don't like speaking for people, but I'm pretty sure WULFMAN just wants to get that first release out the door.
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by DarthEste01 »

i agree,and sorry WULF for ask for su many things.
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by Darth_Spiderpig »

DarthEste01 wrote:could you add those tanks seenin the second battle of geonosis episodes?they are similar to the MTT so if you made the malevolence this shouldn't be much problem.
First:
These need much work and time, and TNA is right, THEWULFMAN and his team want to have the release asap, plus it has so much content already that it's like a new game.

Second:
He didn't make the Malevolence, there are some other people involved in creating/making it work in BF2, he just provided those people with the model and the skins, no UVs, no seperate parts etc.
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by DarthEste01 »

Darth_Spiderpig wrote:First:
These need much work and time, and TNA is right, THEWULFMAN and his team want to have the release asap, plus it has so much content already that it's like a new game.

Second:
He didn't make the Malevolence, there are some other people involved in creating/making it work in BF2, he just provided those people with the model and the skins, no UVs, no seperate parts etc.
ok,ok,i understanded that it has many work from many people in it.

EDIT:

I know you guys will hate me but,what if you put the queen of naboo as a hero,you could name her as queen neeyutnee. :amidala:
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by SAMofBIA »

now your requests are getting a bit silly, honestly who cares what the queens name is? and more importantly, who would have time to check with all the blaster fire goin on.
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by THEWULFMAN »

SAMofBIA wrote:now your requests are getting a bit silly, honestly who cares what the queens name is? and more importantly, who would have time to check with all the blaster fire goin on.

Actually the name itself wouldn't be an issue.


But there is no way I would ever add her in the mod. Ever. She would not be on the ground fighting, Padme only did they because she had no choice.
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by DarthEste01 »

i wonder if you will create space maps,if you do,it would be cool if youadd heroe fighters that can only be used by their respective heroe,like in dark times
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by THEWULFMAN »

DarthEste01 wrote:i wonder if you will create space maps,if you do,it would be cool if youadd heroe fighters that can only be used by their respective heroe,like in dark times
THEWULFMAN Posted: Thu Jun 09, 2011 2:05 am wrote:Might as well "Update"
Hidden/Spoiler:
[quote="My recent news on Mod DB"]My team has taken great strides in the past few weeks to improving space. These additions include many things seen in Dark Times 2, like
-AI Shuttle Ship Boarding (The AI((bots)) will land shuttles in the enemy hanger and attempt to capture the hanger.)
-Space Heroes
-Space Hero Vehicles

These are all things that were featured in DT2, and as usual I am pretty much Following DT2s lead. However, things are not quite the same. For instance, in DT2, the heroes were exclusively for fighter to fighter combat, for they were armed with fusion cutters instead of weapons. This was fine and all, and I still want to have the ability to Regen health by shooting down fighters, but, the heroes retain their normal weapons. The main reason for this, is its hard to board an enemy ship without a hero, but it can be done.

Space Hero List
-Hero Name: -Hero Vehicle:
-Anakin Skywalker -Anakin's Delta 7B Starfighter
-Ahsoka Tano -Ahsoka's Delta 7B Starfighter
-Obi-wan Kenobi -Obiwan's Delta 7B Starfighter
-Plo Koon -Plo's Delta 7B Starfighter
-Aayla Secura -Aayla's Delta 7B Starfighter
*-Kit Fisto -Kit Fisto's Delta 7B Starfighter
-General Grievous -Grievous's Fighter (Stock CIS Bomber)
-Asajj Ventress -Ventress's Fanblade Fighter
-Cad Bane -Cad Bane's Modified Porax 38
-Magnaguard -Porax 38
*Auura Sing -Slave 1

*Expansion units. Also, for those wondering why Auura Sing is using Slave 1, its because in season 2, she was working with young Boba Fett, and was using Slave 1 at the time.
.
[/quote]
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by DarthEste01 »

ok,sorry,i forget that.have you thought about adding the senate guard as a unit?
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Re: WIP Star Wars: The Clone Wars Era [Update 6/22 p52]

Post by commandoCC-9811 »

I know you have a lot of questions, but I don't know if WULF has the time to answer all of them (and some of them do seem a bit silly.) Maybe you should just wait for the updates, and/or look at previous updates and see what it's like when it comes out!

(That's what I'm doing :D)

BTW, amazing mod WULF, as always. I see great things for this mod in the future (but really, I can't see the future)
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