Note: Usage of Skies

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CGArtist

Note: Usage of Skies

Postby CGArtist » Mon Apr 25, 2005 1:11 pm

This is to show how the sky system in BF works:

Image

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RE: Note: Usage of Skies

Postby Qdin » Mon Apr 25, 2005 2:47 pm

I see... but what can I use it for? :wink: I'm JUST curious :wink: Are we gonna use it to add texture? Renderer? or skinning? or modeling? I like your idea, but I dunno what I can use it for - and in what :wink: post it, and I'll consider the options... whatever they might be... :twisted:

C ya - and good rendering

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RE: Note: Usage of Skies

Postby CGArtist » Mon Apr 25, 2005 2:58 pm

This is just for those who use my SkyPacks, and those who want to create skies for themselves.

OOM-9

Postby OOM-9 » Mon Apr 25, 2005 8:15 pm

:)

CGArtist

RE: Note: Usage of Skies

Postby CGArtist » Mon Apr 25, 2005 9:16 pm

I was not aware of that information, thank you for providing it, I assumed the bottom would be open, having gathered most of my experience in 3DS Max, where visual problems such as those do not occur.

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RE: Note: Usage of Skies

Postby guru » Mon Apr 25, 2005 11:33 pm

so yeah , youve just been given the secret to making space war maps like swbf2, what will thou do with this knowledge ;)

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RE: Note: Usage of Skies

Postby Guest » Sat Sep 10, 2005 8:52 am

How add sky on map?

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Re: Note: Usage of Skies

Postby redgroupclan » Fri Mar 07, 2008 10:11 pm

Ergh...I cant see the image. Just a red X on a piece of paper :confused:

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Re: Note: Usage of Skies

Postby Teancum » Fri Mar 07, 2008 11:39 pm

Ancient topic == lock.

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