Star Wars Battlefront 3 Assets

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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clonetrooper163
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Re: Star Wars Battlefront 3 Assets

Post by clonetrooper163 »

thelegend wrote:
thelegend wrote:Thank you so much for sharing them. I am going to use the right now.
Hidden/Spoiler:
Image
I am happy with it so far. What do you think?
Love it, they really need to have a rating system like on facepunch so i can give you winner lol.
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Re: Star Wars Battlefront 3 Assets

Post by iamastupid »

I don't remember if all the world assets from bf3 to date were posted here, (correct me if i'm wrong) but anyway, heres a download (NO TEXTURES) http://www.mediafire.com/download/2rrny ... 3_Maps.rar (includes Ship interoirs)
Also there were sounds ripped from the 360 dev build for git and I thought I'd also add a link to them (Weapons and vocals) it turns out bf3 had the command post commentary built into the sound so instead of just 'A command post has been captured' it would be 'The homestead has been taken' as the only sounds are from the Tatooine map. -I am editing them to just have the captured part and not the location and will create a separate thread on Gametoast for them.
Links:
Footsteps: http://www.mediafire.com/download/z8ar7 ... oldier.rar
Weapons: http://www.mediafire.com/download/628jb ... eapons.rar
CIS commentary: http://www.mediafire.com/download/rle1x ... entary.rar
CIS: Speech: http://www.mediafire.com/download/5843b ... speech.rar
REP Speech: http://www.mediafire.com/download/0u1r7 ... speech.rar
REP Commentary: http://www.mediafire.com/download/x6q7u ... entary.rar
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Re: Star Wars Battlefront 3 Assets

Post by thelegend »

@iamastupid: Thank you for sharing them. To whom do the credits go?
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Re: Star Wars Battlefront 3 Assets

Post by iamastupid »

thelegend wrote:@iamastupid: Thank you for sharing them. To whom do the credits go?
Credits for the sounds goto TheGodzillaKing (Possible Dylan rocket as they share the exact same profile picture) and CloneCommOmar (@CommIndustries), the map model credits goto corra_ashu
-And of course Free Radical and Lucasarts (+Disney and EA)
Last edited by iamastupid on Sun Apr 10, 2016 7:34 am, edited 1 time in total.
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Re: Star Wars Battlefront 3 Assets

Post by giftheck »

iamastupid wrote:
thelegend wrote:@iamastupid: Thank you for sharing them. To whom do the credits go?
Credits for the sounds goto TheGodzillaKing (Possible Dylan rocket as they share the exact same profile picture) and CloneCommOmar (@CommIndustries) and CloneCommOmar, the map model credits goto ggctuk (They were released on facepunch but I don't think they were released here)
If you read my post you would know they were released here first by Corra_Ashu and I simply posted the link to the Facepunch thread.
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Re: Star Wars Battlefront 3 Assets

Post by iamastupid »

ggctuk wrote:
iamastupid wrote:
thelegend wrote:@iamastupid: Thank you for sharing them. To whom do the credits go?
Credits for the sounds goto TheGodzillaKing (Possible Dylan rocket as they share the exact same profile picture) and CloneCommOmar (@CommIndustries) and CloneCommOmar, the map model credits goto corra_ashu
If you read my post you would know they were released here first by Corra_Ashu and I simply posted the link to the Facepunch thread.
#magic
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Re: Star Wars Battlefront 3 Assets

Post by clonetrooper163 »

iamastupid wrote:I don't remember if all the world assets from bf3 to date were posted here, (correct me if i'm wrong) but anyway, heres a download (NO TEXTURES) http://www.mediafire.com/download/2rrny ... 3_Maps.rar (includes Ship interoirs)
Also there were sounds ripped from the 360 dev build for git and I thought I'd also add a link to them (Weapons and vocals) it turns out bf3 had the command post commentary built into the sound so instead of just 'A command post has been captured' it would be 'The homestead has been taken' as the only sounds are from the Tatooine map. -I am editing them to just have the captured part and not the location and will create a separate thread on Gametoast for them.
Links:
Footsteps: http://www.mediafire.com/download/z8ar7 ... oldier.rar
Weapons: http://www.mediafire.com/download/628jb ... eapons.rar
CIS commentary: http://www.mediafire.com/download/rle1x ... entary.rar
CIS: Speech: http://www.mediafire.com/download/5843b ... speech.rar
REP Speech: http://www.mediafire.com/download/0u1r7 ... speech.rar
REP Commentary: http://www.mediafire.com/download/x6q7u ... entary.rar
Almost all voices outside the Cutscene voices were done by free radical employees as placeholder until the main voice actors could record all the audio so that's why some of it sounds off or odd.
Last edited by clonetrooper163 on Sun Apr 10, 2016 6:25 pm, edited 1 time in total.
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Re: Star Wars Battlefront 3 Assets

Post by iamastupid »

clonetrooper163 wrote:
iamastupid wrote:I don't remember if all the world assets from bf3 to date were posted here, (correct me if i'm wrong) but anyway, heres a download (NO TEXTURES) http://www.mediafire.com/download/2rrny ... 3_Maps.rar (includes Ship interoirs)
Also there were sounds ripped from the 360 dev build for git and I thought I'd also add a link to them (Weapons and vocals) it turns out bf3 had the command post commentary built into the sound so instead of just 'A command post has been captured' it would be 'The homestead has been taken' as the only sounds are from the Tatooine map. -I am editing them to just have the captured part and not the location and will create a separate thread on Gametoast for them.
Links:
Footsteps: http://www.mediafire.com/download/z8ar7 ... oldier.rar
Weapons: http://www.mediafire.com/download/628jb ... eapons.rar
CIS commentary: http://www.mediafire.com/download/rle1x ... entary.rar
CIS: Speech: http://www.mediafire.com/download/5843b ... speech.rar
REP Speech: http://www.mediafire.com/download/0u1r7 ... speech.rar
REP Commentary: http://www.mediafire.com/download/x6q7u ... entary.rar
All most all voices outside the Cutscene voices were done by free radical employees as placeholder until the main voice actors could record all the audio so that's why some of it sounds off or odd.
So frontwires told me
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Re: Star Wars Battlefront 3 Assets

Post by DasLlama »

So glad to see the turrets finally getting some love. They seemed too neglected in the first two games.
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Re: Star Wars Battlefront 3 Assets

Post by giftheck »

Is anybody able to convert the remaining map textures?
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Re: Star Wars Battlefront 3 Assets

Post by clonetrooper163 »

Here is a big update tonight we have the Rebel vehicles and all(well not really all since some still have uv problems) faction 3rd person weapons and 1 or 2 first person weapons i forgot to give in the first releases.

Also please do not mention or say that these were released on facepunch i'll do it in do time cause of what is going on behind the scenes with these models atm.

Rebel Vehicles
Hidden/Spoiler:
CIS third person weapons. (for some reason the third person version of their sniper rifle has the scope so you may need to detach that and add it to the first person model) Empire weapons (if there are any missing textures ask for them here in the thread with their file name and i'll get them) Rebel third person weapons. Republic third person weapons.
Last edited by clonetrooper163 on Fri Apr 15, 2016 11:05 am, edited 1 time in total.
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Re: Star Wars Battlefront 3 Assets

Post by MissingTexture »

Nice! The Rebel LAAT variant Dropship looks rather.... interesting (?)
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Re: Star Wars Battlefront 3 Assets

Post by giftheck »

Do you have the textures for the Imperial weapons we didn't get in First Person? I believe we never got the first person E-11 because there were UV issues.

EDIT: The CIS Shotgun instead has the Republic shotgun mesh inside.
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Re: Star Wars Battlefront 3 Assets

Post by clonetrooper163 »

ggctuk wrote:Do you have the textures for the Imperial weapons we didn't get in First Person? I believe we never got the first person E-11 because there were UV issues.

EDIT: The CIS Shotgun instead has the Republic shotgun mesh inside.
Nope the CIS shotgun is right they just look alike but that's what loads when i open the ob.rax so i don't know.

But here is the E-11
http://www.mediafire.com/download/5ot3e ... person.rar
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Re: Star Wars Battlefront 3 Assets

Post by Beta99 »

Thanks for the time you invest in this Corra, awsome as always.
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Re: Star Wars Battlefront 3 Assets

Post by giftheck »

clonetrooper163 wrote:
ggctuk wrote:Do you have the textures for the Imperial weapons we didn't get in First Person? I believe we never got the first person E-11 because there were UV issues.

EDIT: The CIS Shotgun instead has the Republic shotgun mesh inside.
Nope the CIS shotgun is right they just look alike but that's what loads when i open the ob.rax so i don't know.

But here is the E-11
http://www.mediafire.com/download/5ot3e ... person.rar
The UVs don't match up at all to the CIS texture:
Hidden/Spoiler:
Image
Image
But when I apply the Rep Shotgun texture:
Hidden/Spoiler:
Image
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Re: Star Wars Battlefront 3 Assets

Post by thelegend »

@ggctuk: I think he accidentally swapped the models.

@Corra_Ashu: The vehicles look great. We are going to use them when the Clone Wars era is finished. So far some vehicles are converted and look good in game like this one:
Hidden/Spoiler:
Image
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Re: Star Wars Battlefront 3 Assets

Post by giftheck »

Yeah... the Rep shotgun model download is still the Rep shotgun.

BTW, did we get the disruptor pistols? I don't remember getting those.
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Re: Star Wars Battlefront 3 Assets

Post by ARCTroopaNate »

That droid gunship looks incredible! Nice work guys!
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Re: Star Wars Battlefront 3 Assets

Post by Anakin »

Are there spec and normal maps for the droids?? (magna, B1, sniper, sbd, pilot)
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