That is precisely what I was thinking. Go for it!Deviss wrote:... i found some great models into CWA , and i think its "legal" convert aqua droid, because there isnt one thing simil here

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That is precisely what I was thinking. Go for it!Deviss wrote:... i found some great models into CWA , and i think its "legal" convert aqua droid, because there isnt one thing simil here
cool, thanks Ace, working on it nowAceMastermind wrote:That is precisely what I was thinking. Go for it!Deviss wrote:... i found some great models into CWA , and i think its "legal" convert aqua droid, because there isnt one thing simil hereIt might work well with the SBD skeleton.
That is SWBF1, look at the green CP holo.Deviss wrote:EDIT:
this effect dont work on BF1?Hidden/Spoiler:
oh sorry, you are right, i forgot itAceMastermind wrote:I removed it while troubleshooting the load freezing from adding animated doors that ended up being caused by texture scrolling.
Well, that's a special movie effect, when in the most hard fighting episodes, you may hear only the beautiful slow soundtrack. It makes such episodes even more dramatic...AceMastermind wrote:I finally got around to munging the music included in your last build and while playing I got the sense that I should be running around on the plains of Naboo chasing butterflies instead of blasting the enemy. In my opinion it just doesn't fit in with intense battle situations that may ensue.