Neither Frayed Wires Studios nor Mass Effect: Unification are affiliated with or endorsed by BioWare or Electronic Arts in any way.
Mass Effect is the sole property of EA International (Studio and Publishing) Ltd. All Rights Reserved.
Mass Effect: Unification is a total-conversion mod for Star Wars Battlefront II that adds the Mass Effect era to Instant Action. As of the latest release, you can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on three new custom maps, all of the stock maps, and all maps from the Sol Map Pack.
1.1. This mod currently features:
- 4 new factions accumulating 25 new unit classes
- 9 new hero classes
- 3 new Mass Effect maps: Eden Prime, the Prothean Skyway, and Virmire
- Support for all stock land maps
- Support for all maps from the Sol Map Pack
- External support for IC_d3linqu3nt's Lotashi Z: X Province (Note: The map must be installed in order for it to show up in the Instant Action roster)
- Significantly improved game modes, including Conquest, 1-Flag CTF, and 2-Flag CTF
- 1 new game mode: Siege mode
- Authentic sound effects and music accurate to the Mass Effect franchise
- A massive amount of specially hand-crafted assets specifically tailored for this mod
- An external app that can be used to tune various game parameters such as desired faction combination, HUD/shell style, difficulty, Shepard class, and more
- A brand new ME3-style HUD in R6
- 3 new maps in R6
- Various patches and hotfixes that correct bugs and add small features
- New maps, modes, campaigns, factions, and more
2.1. Official Trailer:
2.2. Mod Features & Overview:
2.3. How to Install:
Mod DB | MediaFire | The Nexus
* still requires Star Wars Battlefront II to play
INCLUDES SUPPORT FOR THE SOL MAP PACK
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3.1. Main developers:
- Marth8880
- THEWULFMAN
- AQT
- The Nasal Abyss
- Scott_W.Pilgrim
- RogueKnight
- Cerfon Rournes
- Fiodis
- Willinator
- yuke5
- zwyx1234
- Nedarb7
- Kinetos Impetus
- DarthD.U.C.K.
- Maveritchell
- archer01
- RunawayJam
- Redwiz
- PatrickKosick
- Teancum
- Ryan Gilbert
- Zero Engine (Battlefront2-build)
- Autodesk Softimage
- Blender
- GIMP
- Audacity
- Eclipse (Lua Development Tools)
- Notepad++
4.1. Completed Mass Effect maps:
- Aeia: Island
- Eden Prime: Spaceport
- Europa: Vostok Station
- Feros: Prothean Skyway
- Noveria: Compound
- Virmire: Trenches
- Earth: Luna
- Earth: Pioneer Trails
- Mars: Geryon Montes
- Titan: Xanadu
- Venus: Research Station
Items that are bolded are currently being worked on.
- Tuchanka: Arena
- Rannoch: Highlands
- Illium: Shipping Docks
- Korlus: Wasteland
I am currently accepting participants to produce some of the optional Mass Effect maps for this mod; send me a PM or message me on Steam (Marth8880) for more information.
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