Force Powers :/

Discussion, progress updates, and downloads for the Dark Times and Rising Son mods.

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Unlucky13
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Re: Force Powers :/

Post by Unlucky13 »

Mos eisley duel is not supposed to have force powers, try dark times mos eisley hero assult.

To my knowlage it does change the GUI or the HUD.

The storyline is actually in the galactic conquest menu it should be Dark Times Campaign

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Re: Force Powers :/

Post by THEWULFMAN »

Unlucky13 wrote:To my knowlage it does change the GUI or the HUD.


The GUI remains unchanged. However the v1.3 Unofficial Patch is included (and required for DT2 to work), and the v1.3 Patch changes the HUD. This can be disabled.

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Unlucky13
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Re: Force Powers :/

Post by Unlucky13 »

O sorry, I hate typos. But you don't have to have the HUD changes, this happened to me for some reason :cry:
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Maveritchell
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Re: Force Powers :/

Post by Maveritchell »

Unlucky13 wrote:Mos eisley duel is not supposed to have force powers, try dark times mos eisley hero assult.
Just to follow up, all the modes are outlined in the documentation included with the mod. Duel mode is no-Force-powers. Hero Assault (and any other maps where heroes show up) has the units in their "normal" states - that is, with all the special Force powers. Hero Assault is on Coruscant, Mos Eisley, Sullust, and Nar Shaddaa (although Nar Shaddaa is gunners-only hero assault).
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