Readme:
Hidden/Spoiler:
Dune Sea: Sunset Final Jendo7 3rd of July 2011
Requirements: [RDH]Zerted's Unofficial Star Wars Battlefront II v1.3 Patch -http://starwarsbattlefront.filefront.co ... atch;95418
This is a conversion of the map Tatooine: Dune Sea
This map supports Dark Times II and BFX mods
This map has sunset and night random skies
Modes:
BFX Conquest
DTII Conquest and Gunner Assault
CW and GCW Conquest
CW and GCW 2 Flag CTF
Hero Assault
GCW Hunt
Heroes
Empire: Boba Fett
Rebels: Luke Skywalker (Tatooine Luke)
Republic: Anakin Skywalker
CIS: Darth Maul
Vehicles
GCW era:
Empire: ATST, Speederbike, Skiff, Tie Fighter, Tie Interceptor
Rebels: AAC-1 Hovertank, Landspeeder, Speederbike, Skiff, X-Wing
CW era:
Republic: IFT-X Fightertank, Republic Speederbike, Skiff, Anakins Starfighter, Jedi Starfighter
CIS: AAT, Stap, Skiff, Sith Speeder, Droid Starfighter, Droid Tri-Fighter
Credits:
Lucasarts and Pandemic for Star Wars Battlefront II and the original Tatooine: Dune Sea map
Maveritchell: Dark Times II: Rising Son mod, and How to add Rising Son to your mod tutorial
ARC_Commander: Battlefront Extreme Mod, and Battlefront Extreme Assets
archer01: AIHeroSupport script
FragMe!: Fix for Floating Weapon Icons
monsoontide: T-21 light repeater model, converted to SWBFII by DarthD.U.C.K, and THEWULFMAN
Repsharpshooter: Fett's Jet Pack effect, DC-15 caster shotgun
GCMOD team converted by RepSharpshooter: Boba Fett's EE-3 Blaster Carbine
SoM3: DC-15s blaster carbine
Pahricida, updated by Deviss: DC-15A blaster rifle
lordbertie: WESTAR-M5 blaster rifle v2
GCMOD Team: Flechette shotgun
CodaRez: Jawa Ion Blaster, DC-15 side arm, Tusken Cycler Rifle V2, and addon Antenna
CodaRez/DarthD.U.C.K.: Improved Stock stormtrooper/shocktrooper model
Marvel4: Hex edited Imperial Sniper Rifle model
kinetosimpetus: BX-Commando Droid, Models, textures, sword odf, combo, BX E-5 rifle sound, A280 Blaster Rifle, New models and editted textures
DarthD.U.C.K.: Exporting the BX player model, adding glowmap
RogueKnight, and kinetosimpetus: Modified cis_1st_weap_inf_rifle.tga
Deviss: bx_1st_commando.msh, Original ep3trooper/ep3sniper 212nd legion skins, HD ep3 Remapped Commander Cody 2.0:
Delta-1035: Commander Cody Skin
NeoMarz: Commander Cody model: jetpack, visor, and shoulders
RepSharpShooter: HD
Pandemic: Original textures
Dragonum: DC-17 hand blaster
Frosh the Wookie: Tattooine Luke:
Conversion Pack Vehicle Assets: Teancum, Maveritchell, and the Conversion Pack Team
Lord Bandu: Sith Speeder
DYFX: Phase II White Clone Skin
Teancum: Conversion Tutorial
Eggman: Lighting help
Saitek009: Hunt mode tutorial
]V[: +123 assets
Pandemic, and Syth: DLT-19 Marine Rifle
AQT: Hex editing tutorial
Installation: Extract the TDS folder to C/Program Files/LucasArts/Star Wars Battlefront II/GameData/addon
Uninstallation: Remove TDS from the addon folder
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
Requirements: [RDH]Zerted's Unofficial Star Wars Battlefront II v1.3 Patch -http://starwarsbattlefront.filefront.co ... atch;95418
This is a conversion of the map Tatooine: Dune Sea
This map supports Dark Times II and BFX mods
This map has sunset and night random skies
Modes:
BFX Conquest
DTII Conquest and Gunner Assault
CW and GCW Conquest
CW and GCW 2 Flag CTF
Hero Assault
GCW Hunt
Heroes
Empire: Boba Fett
Rebels: Luke Skywalker (Tatooine Luke)
Republic: Anakin Skywalker
CIS: Darth Maul
Vehicles
GCW era:
Empire: ATST, Speederbike, Skiff, Tie Fighter, Tie Interceptor
Rebels: AAC-1 Hovertank, Landspeeder, Speederbike, Skiff, X-Wing
CW era:
Republic: IFT-X Fightertank, Republic Speederbike, Skiff, Anakins Starfighter, Jedi Starfighter
CIS: AAT, Stap, Skiff, Sith Speeder, Droid Starfighter, Droid Tri-Fighter
Credits:
Lucasarts and Pandemic for Star Wars Battlefront II and the original Tatooine: Dune Sea map
Maveritchell: Dark Times II: Rising Son mod, and How to add Rising Son to your mod tutorial
ARC_Commander: Battlefront Extreme Mod, and Battlefront Extreme Assets
archer01: AIHeroSupport script
FragMe!: Fix for Floating Weapon Icons
monsoontide: T-21 light repeater model, converted to SWBFII by DarthD.U.C.K, and THEWULFMAN
Repsharpshooter: Fett's Jet Pack effect, DC-15 caster shotgun
GCMOD team converted by RepSharpshooter: Boba Fett's EE-3 Blaster Carbine
SoM3: DC-15s blaster carbine
Pahricida, updated by Deviss: DC-15A blaster rifle
lordbertie: WESTAR-M5 blaster rifle v2
GCMOD Team: Flechette shotgun
CodaRez: Jawa Ion Blaster, DC-15 side arm, Tusken Cycler Rifle V2, and addon Antenna
CodaRez/DarthD.U.C.K.: Improved Stock stormtrooper/shocktrooper model
Marvel4: Hex edited Imperial Sniper Rifle model
kinetosimpetus: BX-Commando Droid, Models, textures, sword odf, combo, BX E-5 rifle sound, A280 Blaster Rifle, New models and editted textures
DarthD.U.C.K.: Exporting the BX player model, adding glowmap
RogueKnight, and kinetosimpetus: Modified cis_1st_weap_inf_rifle.tga
Deviss: bx_1st_commando.msh, Original ep3trooper/ep3sniper 212nd legion skins, HD ep3 Remapped Commander Cody 2.0:
Delta-1035: Commander Cody Skin
NeoMarz: Commander Cody model: jetpack, visor, and shoulders
RepSharpShooter: HD
Pandemic: Original textures
Dragonum: DC-17 hand blaster
Frosh the Wookie: Tattooine Luke:
Conversion Pack Vehicle Assets: Teancum, Maveritchell, and the Conversion Pack Team
Lord Bandu: Sith Speeder
DYFX: Phase II White Clone Skin
Teancum: Conversion Tutorial
Eggman: Lighting help
Saitek009: Hunt mode tutorial
]V[: +123 assets
Pandemic, and Syth: DLT-19 Marine Rifle
AQT: Hex editing tutorial
Installation: Extract the TDS folder to C/Program Files/LucasArts/Star Wars Battlefront II/GameData/addon
Uninstallation: Remove TDS from the addon folder
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
Hidden/Spoiler:
Moddb link: http://www.moddb.com/games/star-wars-ba ... nset-final
Have fun!