lol... you can't use a memory card, nor a PS2 slim for mods. "Hacks" maybe, but not mods. You have to 1) be able to read backup DVDs, or 2) have a hard drive, which means you need the fat PS2, a network adapter and any IDE hard drive. That's why nobody has done it. Anyone with their PS2 set up to run modded content either doesn't know how to mod for the PC version of SWBF2 (which is a must), or doesn't care. Unfortunate, but true.CommanderFixer wrote:I'd be willing to try your PS2 mod tools, but my memory card can only hold 8MB. Is that of any relevance? I have a PS2 slim, by the way. You were right, PSP modding is easy. I saw a how-to video on You Tube, showing how you can get some of the non-featured stock maps. However, they did not show how to get regular mod maps. Would it be possible to convert/port mods for the PC SWBF2 over to the PSP:? ? I know it's possible for the PS2.
As for the PSP, the only thing you can do is scripting. Scripts are the same on all platforms, but the PSP version was ported by Savage Entertainment, and they modified the tools used to make SWBF2 to work on the PSP (this version of the tools was never released to the public). So if it already exists physically for the PSP you can try and make something of it. For instance, if you want Wampas vs Wookies on Mustafar, that could probably be done. But you can't make new maps, new models, new animations, or new sounds.