How to install Roadkill properly

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How to install Roadkill properly

Postby DarthD.U.C.K. » Thu Mar 25, 2010 11:10 am

since some people seem to have problems with that, here's a quick step-by-step tutorial:
1. download the proper python 2.6 version from here and install it

2. download the pythonwin-extension form here and install it

3. download roadkill from here and install it

4. download the roadkill XSI-plugin from the XSI FAQ-thread, paste it into XSI's pluginfolder (XSI_XXX\Application\Plugins) and doubleclick on it

5. launch XSI, now you should have the entry "Roadkill" in the get>property>textureprojection

6. enjoy roadkill!

if you get an error about not finding roadkill when using the new entry, rightcklick on it, choose "Edit with pythonwin" and change the path in this line
Code: Select all
oCus.AddParameter2("RoadKillLocation", constants.siString,"C:\\Programme\\RoadKill\\RoadKill1_1.exe", 0,0,0,0,  false, false, "Roadkill Path" )

to the location you installed roadkill to

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Re: How to install roadkill properly

Postby IndianaJoe » Thu Mar 25, 2010 12:05 pm

um, i don't know if this is the error you already told us how to fix, but when i click 'roadkill" it says: " OLE error 0x80020101" at the bottom, what is this?

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Re: How to install roadkill properly

Postby DarthD.U.C.K. » Thu Mar 25, 2010 1:28 pm

according to AceMasterminds post here roadkill doenst work with the free XSI modtools, youll have to export the mesh as an obj (and disconnetc the edges you want to be seams on the UV) and manually import it into roadkill and unwrap it there

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Re: How to install roadkill properly

Postby FragMe! » Thu Mar 25, 2010 1:38 pm

You will also get that error if you are using the addon obj importer/exporter (not the one that comes natively with Foundations) Even on a manual export I have to use the default obj exporter to be able to open it in roadkill. If I try to use the plugin version roadkill doesn't recognise the file.

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Re: How to install roadkill properly

Postby DarthD.U.C.K. » Thu Mar 25, 2010 3:09 pm

hmh, sometime i get that error when i use roadkill interactively and then close it

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Re: How to install Roadkill properly

Postby AceMastermind » Tue Jul 06, 2010 5:52 pm

Here's an image of the important parts of Kim's former Roadkill for XSI Plugin web page:
Hidden/Spoiler:
Image

Here's a download to an archive I assembled containing everything you need to get the Roadkill plugin working:
RoadKill_XSIRoadkillplugin_Python_package.rar

What's in the archive?
  • The Roadkill application
  • The Roadkill plugin for XSI (not compatible with Mod Tool)
  • Python*

*The python version included in the download is what I use and works fine on XP 32bit, you may need to use a different one if your OS is different, check with the python website.

NOTE:
If by any chance you have the wavefrontconvwin32v32.xsiaddon installed for XSI then you'll need to remove this before attempting to use the Roadkill plugin since it will conflict with the native obj importer/exporter required to transfer data between XSI and Roadkill.






Introduction to RoadKill UV



RoadKill UV Tutorial

At around 22:37 is an explanation of how to overcome one of the quirks of the Roadkill application regarding UV symmetry first mentioned at around 19:30.


*changing the link in the FAQ thread to point to this topic for the Roadkill XSI plugin since Kim's site was taken down*




UPDATE July 6, 2010
Kim Aldis' original XSI Roadkill plugin doesn't work with the free Softimage Mod Tool 7.5, but Janosch has released a modified version of it for Mod Tool 7.5, you can get it HERE
Here's a video of it in use:



Softimage Mod Tool 7.5 shipped with native obj export disabled, but Janosch released an obj exporter xsiaddon which restores it, you can get it HERE.

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