Extracting Sounds (Help)
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- Revan-Shan
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Extracting Sounds (Help)
I need to extract the death and hit sounds from the units of BF2. How can I do that?
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- Master Bounty Hunter
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Re: Extracting Sounds (Help)
Use a sound recording utility. Then set your sound options in SWBFII to "effects only" then make sure you're far away from the battle and fire at random intervals. Then use sound editing software (audicity is a good free programm) to try and cut out the part you want.
Where would you want to use the sound you recorded for though? I ask this, because porting sounds from games is almost always illegal (and, if I remember correctly, you're even much more likely to get in trouble with sound stealing than texture ripping)
Where would you want to use the sound you recorded for though? I ask this, because porting sounds from games is almost always illegal (and, if I remember correctly, you're even much more likely to get in trouble with sound stealing than texture ripping)
- Revan-Shan
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Re: Extracting Sounds (Help)
It's for a mod. And I need star wars death/harm sounds (do you know any other place where I could get it?)mswf wrote:Where would you want to use the sound you recorded for though? I ask this, because porting sounds from games is almost always illegal (and, if I remember correctly, you're even much more likely to get in trouble with sound stealing than texture ripping)
There must be another way. I need the original file.mswf wrote:Use a sound recording utility. Then set your sound options in SWBFII to "effects only" then make sure you're far away from the battle and fire at random intervals. Then use sound editing software (audicity is a good free programm) to try and cut out the part you want.
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- Master Bounty Hunter
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Re: Extracting Sounds (Help)
For which game?Revan-Shan wrote:It's for a mod. And I need star wars death/harm sounds (do you know any other place where I could get it?)mswf wrote:Where would you want to use the sound you recorded for though? I ask this, because porting sounds from games is almost always illegal (and, if I remember correctly, you're even much more likely to get in trouble with sound stealing than texture ripping)
No (if I remember this correctly)Revan-Shan wrote:There must be another way. I need the original file.mswf wrote:Use a sound recording utility. Then set your sound options in SWBFII to "effects only" then make sure you're far away from the battle and fire at random intervals. Then use sound editing software (audicity is a good free programm) to try and cut out the part you want.
All the shipped sounds are already packaged in a munged file.
Listen, if you want the sounds for another game than SWBFII, that's a definite no-go. If this is what you had planned, I suggest you to try and replicate them yourself with a microphone, but do not try to rip it from another game, if the assets weren't given free. I'm not even sure if it's legal what you want to do even if you use it for a SWBFII mod.
- Teancum
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Re: Extracting Sounds (Help)
You can't extract original sound files. They're in a munged format. Besides there should never be a need because the only safe uses legality-wise would be in Battlefront anyways.