1st person model for dual DC17 pistol
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- darthkibbles
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Re: 1st person model for dual DC17 pistol
were do i put the anims?
- DarthD.U.C.K.
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Re: 1st person model for dual DC17 pistol
kinetusimpetus didnt linked any anims
- darthkibbles
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Re: 1st person model for dual DC17 pistol
but deviss rex was nice to upload all of the nessisary files to make it easyer for us that included animations
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Re: 1st person model for dual DC17 pistol
into Munged folder you say dual2? that animation is for unit in 3rd persondarthkibbles wrote:were do i put the anims?
yeah i uploaded your animationDarthD.U.C.K. wrote:kinetusimpetus didnt linked any anims
Last edited by Deviss on Sun Aug 16, 2009 10:28 am, edited 1 time in total.
- darthkibbles
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Re: 1st person model for dual DC17 pistol
ok so i put the anims in the munged folder? ill try that
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Re: 1st person model for dual DC17 pistol
yeah and you need the left hand and how put it into your unit's odf??darthkibbles wrote:ok so i put the anims in the munged folder? ill try that
- darthkibbles
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Re: 1st person model for dual DC17 pistol
im confused i have commando pistol odfs not dual pistol odfs
do i put a pistol in primary and another pistol in secondary?
do i put a pistol in primary and another pistol in secondary?
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Re: 1st person model for dual DC17 pistol
dont worry, the file name is commando pistol but is dualpistols trust me and not only put it as primarydarthkibbles wrote:im confused i have commando pistol odfs not dual pistol odfs
do i put a pistol in primary and another pistol in secondary?
- darthkibbles
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Re: 1st person model for dual DC17 pistol
ummmm it only gave me one commando pistol in the right hand
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Re: 1st person model for dual DC17 pistol
yeah because i said you, i forgot upload the left hand as addon mesh XD but are you using rex?darthkibbles wrote:ummmm it only gave me one commando pistol in the right hand
- darthkibbles
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Re: 1st person model for dual DC17 pistol
no im using a republic marine with my custom side
if i was using rex i would have just downloaded him cause he comes with dual pistols
ummm can you upload the left hand stuff now? (5 seconds later) please?
ok i have 0 pationce left (not that i had any in the first place)
if i was using rex i would have just downloaded him cause he comes with dual pistols
ummm can you upload the left hand stuff now? (5 seconds later) please?
ok i have 0 pationce left (not that i had any in the first place)
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Re: 1st person model for dual DC17 pistol
Maybe you should create a new thread in the modding forum instead of hijacking this one?
- DarthD.U.C.K.
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Re: 1st person model for dual DC17 pistol
yes, this is a really good idea
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Re: 1st person model for dual DC17 pistol
yeah you can find into DarthDUCK's dualpistols assetsdarthkibbles wrote:no im using a republic marine with my custom side
if i was using rex i would have just downloaded him cause he comes with dual pistols
ummm can you upload the left hand stuff now? (5 seconds later) please?
ok i have 0 pationce left (not that i had any in the first place)
- darthkibbles
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Re: 1st person model for dual DC17 pistol
i put darth ducks assets in the right places (that is if im correct and the animations go in munged) but the map crashes
- DarthD.U.C.K.
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Re: 1st person model for dual DC17 pistol
YTF wrote:Maybe you should create a new thread in the modding forum instead of hijacking this one?
- yukisuna
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Re: 1st person model for dual DC17 pistol
oh... MY... GOD!!!!!!!!!!! INCREDIBLE! making first persons... didnt think that was possible (adding other hand) how did you do that!? you could make first person views for everything, it seems! downloading now! sad it isnt possible to rate, or atleast a poll, since i would have rated it 100000000/10! great! Downloading now.
- Fiodis
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Re: 1st person model for dual DC17 pistol
Um, Yukisuna, you could easily have a first person for any weapon (except melee) so long as the model has a first-person referenced. Indeed, even without a first-person reference, first-person would still work - just that the arms wouldn't be there.
You could experiment by making a custom unit ODF and going into first person - if you have any first person geometry referenced, you'll see one or two arms depending on what weapon you have, as well as the weapon.
How kinetosimpetus made a first-person view for the dual pistols is simple enough to understand: the only "real" first-person player mesh you see is the right arm and hand. The left arm and hand and pistol are part of the same MSH as the right-hand pistol (if you look closely, you'll see that the left arm and hand never bend - that's because they're not animated). That's also why it looks strange when you jump or roll - it looks like your arm comes off.
You could experiment by making a custom unit ODF and going into first person - if you have any first person geometry referenced, you'll see one or two arms depending on what weapon you have, as well as the weapon.
How kinetosimpetus made a first-person view for the dual pistols is simple enough to understand: the only "real" first-person player mesh you see is the right arm and hand. The left arm and hand and pistol are part of the same MSH as the right-hand pistol (if you look closely, you'll see that the left arm and hand never bend - that's because they're not animated). That's also why it looks strange when you jump or roll - it looks like your arm comes off.