Battlefront Zero; Finished Maps

Discuss the new Battlefront Zer0 mod.

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Re: Battlefront Zero; Finished Maps

Post by GangsterJawa »

I know, I didn't mean to start a post-count validity flame-war. Sorry for the trouble.
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Re: Battlefront Zero; Finished Maps

Post by hammythepig »

This looks awsome!
I love the obi wan in clone trooper outfit.
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Re: Battlefront Zero; Finished Maps

Post by MandeRek »

I´m not trying to play junior mod here, but please don´t bump topics over a month old. We, the BF0 team, would love to keep all our topics online and unlocked. Don´t ruin that for us okay? Thanks for your compliment, but we'll bump topics with info if we think it's neccesary!
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Re: Battlefront Zero; Finished Maps

Post by metal shadows »

Dude these maps looks sweet can wait till there offically realesed :runaway: :cpu:
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Re: Battlefront Zero; Finished Maps

Post by thedoubleMM »

felucia really looks awesome ;) but what about adding Barris Offee as hero ? ;) ....that would be really nice i think because i already liked her in the Illum Map. The model is just fantastic and Aayla Secura has already been in the stock felucia map. It would be even canon because she actually was on felucia.

so this would be sooooo cool :bowdown:
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Re: Battlefront Zero; Finished Maps

Post by MandeRek »

She was captured, released in the big battle and joined later.. I might add her, but I like Aayla Secura more for this kind of maps! I just finished the Shu Mai model, she will be the CIS hero with an advanced blaster pistol, a bulldog and time bombs!

Updated first post with info about Felucia and Thule. Enjoy.. Sort off
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Re: Battlefront Zero; Finished Maps

Post by Wonderboy »

ok why is the 327th star corps on saleucami? werent neyo and the 91st reconnaissance corps there along with the jedi stass allie? correct me if im wrong
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Re: Battlefront Zero; Finished Maps

Post by Eggman »

Wonderboy wrote:ok why is the 327th star corps on saleucami? werent neyo and the 91st reconnaissance corps there along with the jedi stass allie? correct me if im wrong
Various EU sources put them there (I think they were in comics or something).
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Re: Battlefront Zero; Finished Maps

Post by MandeRek »

Eggman wrote:Various EU sources put them there (I think they were in comics or something).
True, besides, there's a 91st Trooper available, and making loads of legions while they're not really necessary is terrible for the file size, which is now 1,11 GB at the moment!

Also, although I've seemed non-active, some mega-bugtesters gave me almost all bugs of 2.0 (which has been released to some members only) which I'm now fixing.. I got improvements over 1.9 which now looks like this:
Hidden/Spoiler:
Battlefront Zero Version 2.1 - Improvements
(over 2.0)
======================================================================================================================

-Boz Pity has boundary (leaving battlefield message)
-Muunilist's AATs have lower health (making them easier to destroy, thus less overpowering)
-Commander Gree's texture improved (less dark, more detail)
-Boz Pity, Geonosis, Ilum, Kashyyyk and Tatooine have fixed background music
-CIS heroes are no longer refered to as 'Darth Maul' by Clones
-Tantive IV added, with Conquest and ZERO Squad
-Alderaan Guards created and added to ZERO Squad Tantive IV
-All villains and commanders have new Dual Pistol anims
-Darth Vader added to Tantive IV - ZERO Squad
-Bail Organa added as main target on Tantive IV
-R2D2 replaced by Bail Organa on Tatooine Hero Assault
-Force Bellow new explosion, and new HUDtag
-Force Inferno improved (no reload-glitch, new effect) and new HUDTag
-Force Sonic improved (no reload-glitch, longer effect-treshold) and new HUDTag
-Removed ARC and Droid Starfighters from Boz Pity
-Integrated Felucia; Mineral Base
-ARC Captain has WESTAR M5 Blaster Rifle
-DC-15A single weapon mesh
-Integrated Thule; Assault
-Reduced filesize by cleaning and removing sides (Conversion Pack is required now to play Thule; Assault because of the vehicles)
-ALL MAPS have cleaned CP setup in hunt, eli or jedi hunt (2 cps)
-Integrated Ryloth; Incursion
-Made ZERO Squad (Weapon Conquest) into REAL campaign missions
-Blurrg created and added to Ryloth; Incursion
-Fixed weapons on AT-AP
o First cannon has bigger range
o Projectile Launcher added to pilot position
o Collision made more accurate on top cannon
-ALL WEAPONS of units made game-freezing-free
-Opening satellite shots fixed on Felucia, Ryloth and Thule
-ARC Troopers remade
-Commander Cody (Phase I) and Captain Rex (Phase I) created, and added to Ryloth; Incursion
-Commando Droid and Tactical Droid added to Ryloth
-Ghost Company created and added to Ryloth
-Plain phase I troopers added to Ryloth and Thule
-Wat Tambor moddeled, added to Tatooine Hero Assault and Ryloth, as hero
-Weapons don't freeze anymore when switching them
-Localisations fixed
-Ryloth Town Wall (floating object) is fixed
-Twilek side shaped up (not so overpowered, new combo for melee, no more Republic sounds)
-Republic Heavy Assault Trooper has now points to unlock
-Alderaan Guards have fixed pistol bolts, and no more republic sounds
-Commander Cody has a new jetpack modelled
-Shu-Mai and Wat Tambor have no more weapon-switching-makes-freeze
-Thule has now Dreadnought Battle Tank, no more LAATs or Starfighters
-Thule has new Anti Orbital Gun (thanks D.U.C.K.)
-ARC Troopers don't longer CTD
-105-k Swoop Bike has custom chunks
-Trade Federation Troopcarrier has custom chunks
-Cydon's Battle Tank has custom chunks (creds to convo pack for original model)
-Captain Fordo has points to unlock
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Re: Battlefront Zero; Finished Maps

Post by CodaRez »

WHOLLY, lol we sure did a number on ur changelist huh mande? :angel:
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Re: Battlefront Zero; Finished Maps

Post by MandeRek »

CodaRez wrote:WHOLLY, lol we sure did a number on ur changelist huh mande? :angel:
Man, where would I be without your excentric reviews? :) Only some bugs left, and I'll send you, and Sky, 2.1 so you can test the things you suggested (the bugs will be fixed) and see if you like it..
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Re: Battlefront Zero; Finished Maps

Post by MandeRek »

Updated first post, the maps there now will be in the release which is uploading now! :D
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Re: Battlefront Zero; Finished Maps

Post by RogueKnight »

MandeRek wrote:Updated first post, the maps there now will be in the release which is uploading now! :D
Yeyz! Too bad I have to go to school...
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Re: Battlefront Zero; Finished Maps

Post by mswf »

What? :runaway:
Man, I was almost done with Saleucami.
I'm looking forward to the new release though; I really know how enthousiastic you were about this bug-fixed version. :)
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Re: Battlefront Zero; Finished Maps

Post by MandeRek »

mswf wrote:What? :runaway:
Man, I was almost done with Saleucami.
I'm looking forward to the new release though; I really know how enthousiastic you were about this bug-fixed version. :)
Great.. When you finish it in 1 day, you can still send me! (just the munged world file is enough :) )

I've fixed the Kenobi as well, so I'm reuploading in a day or so
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Re: Battlefront Zero; Finished Maps

Post by Nova Hawk »

Wow, nice new Dantooine map! Can't wait to play that one.
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Re: Battlefront Zero; Finished Maps

Post by CodaRez »

MandeRek wrote:
Mygeeto; Diet Dr. Pepper's Ashes
I guess Dr. Pepper did exist.....well, not anymore cus he's in ashes. :funny2:

the things GT does, a similar thing like this occured in the VGA topic in the game discussions forums :lol:

Well anyway, good to see it will upload soon. once again nice work! :thumbs:
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Re: Battlefront Zero; Finished Maps

Post by MandeRek »

Thanks a lot, I saw it too, and I was like, what the he.. hell happened! :o

Anyhow, Dantooine will be the first of a series campaign, following 2 Jedi on missions. The first one is in the pic, the second one should be obvious. I hope people will enjoy this new element, it's not completely canon, but hey; as long as it's fun?
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Re: Battlefront Zero; Finished Maps

Post by CressAlbane »

MandeRek wrote:it's not completely canon, but hey; as long as it's fun?
^^ this. My personal motto.
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Re: Battlefront Zero; Finished Maps

Post by Obi-Wan Kenobi »

I love that motto. :)
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