Teancum's Secret Assets

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Re: Coming Soon: Teancum's Secret Assets

Postby DarthD.U.C.K. » Sat Feb 07, 2009 12:57 pm

GREAT! thank you
(cool to be a contributor for teanbcums secret assest :D)
some/many have allready been released though

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Re: Coming Soon: Teancum's Secret Assets

Postby Delta-1035 » Sun Feb 08, 2009 3:44 am

thanks for your assets Tean

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Re: Coming Soon: Teancum's Secret Assets

Postby ggctuk » Sun Feb 08, 2009 3:11 pm

Downloading now, impressive collection BTW! Thanks Teancum!

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Re: Coming Soon: Teancum's Secret Assets

Postby obiboba3po » Sun Feb 08, 2009 3:29 pm

oh my goodness! thanks so much tean im using that rodian right away :P

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Re: Coming Soon: Teancum's Secret Assets

Postby Caleb1117 » Sun Feb 08, 2009 4:12 pm

Wow, I wasn't even sure I got the V-wing working right. Nice set of assets. :D

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Re: Coming Soon: Teancum's Secret Assets

Postby Maveritchell » Sun Feb 08, 2009 4:14 pm

Caleb1117 wrote:Wow, I wasn't even sure I got the V-wing working right. Nice set of assets. :D

You didn't, really. But with a few tweaks it's ok. Your collision was way off, though, if you still have the scene you might want to fix it.

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Re: Coming Soon: Teancum's Secret Assets

Postby Caleb1117 » Sun Feb 08, 2009 4:17 pm

Maveritchell wrote:
Caleb1117 wrote:Wow, I wasn't even sure I got the V-wing working right. Nice set of assets. :D

You didn't, really. But with a few tweaks it's ok. Your collision was way off, though, if you still have the scene you might want to fix it.


Now that was fixed if anything. I asked FragMe to do the primitive collision for me, I probably have a more up to date version somewhere. Doubt I'll find it though.

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Re: Coming Soon: Teancum's Secret Assets

Postby Maveritchell » Sun Feb 08, 2009 4:30 pm

Caleb1117 wrote:
Maveritchell wrote:
Caleb1117 wrote:Wow, I wasn't even sure I got the V-wing working right. Nice set of assets. :D

You didn't, really. But with a few tweaks it's ok. Your collision was way off, though, if you still have the scene you might want to fix it.


Now that was fixed if anything. I asked FragMe to do the primitive collision for me, I probably have a more up to date version somewhere. Doubt I'll find it though.


The primitive collision was there, it was just twice the size of the model.

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Re: Coming Soon: Teancum's Secret Assets

Postby FragMe! » Sun Feb 08, 2009 4:52 pm

There have been so many, did I do anything with a V wing, runs off to do the exhaustive windows search of the gazillion files on the computer

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Re: Coming Soon: Teancum's Secret Assets

Postby Delta 47 » Sun Feb 08, 2009 7:31 pm

I've been waiting for the Clone Commando source files to be released. Do they include all of the skins for the Commandos?

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Re: Coming Soon: Teancum's Secret Assets

Postby FragMe! » Sun Feb 08, 2009 9:04 pm

Maveritchell wrote:
Caleb1117 wrote:
Maveritchell wrote:
Caleb1117 wrote:Wow, I wasn't even sure I got the V-wing working right. Nice set of assets. :D

You didn't, really. But with a few tweaks it's ok. Your collision was way off, though, if you still have the scene you might want to fix it.


Now that was fixed if anything. I asked FragMe to do the primitive collision for me, I probably have a more up to date version somewhere. Doubt I'll find it though.


The primitive collision was there, it was just twice the size of the model.


Rookie mistake, didn't freeze the main model (which got scaled), then dragged the primitives underneath it while still hidden and did look at them before export :cpu: I made it better now though, would you like it Caleb.


On topic: Thanks for all the secret things Teancum and thank heaven for High speed internet connection :D

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Re: Coming Soon: Teancum's Secret Assets

Postby Caleb1117 » Sun Feb 08, 2009 10:20 pm

FragMe! wrote:
Maveritchell wrote:
Caleb1117 wrote:
Maveritchell wrote:
Caleb1117 wrote:Wow, I wasn't even sure I got the V-wing working right. Nice set of assets. :D

You didn't, really. But with a few tweaks it's ok. Your collision was way off, though, if you still have the scene you might want to fix it.


Now that was fixed if anything. I asked FragMe to do the primitive collision for me, I probably have a more up to date version somewhere. Doubt I'll find it though.


The primitive collision was there, it was just twice the size of the model.


Rookie mistake, didn't freeze the main model (which got scaled), then dragged the primitives underneath it while still hidden and did look at them before export :cpu: I made it better now though, would you like it Caleb.


On topic: Thanks for all the secret things Teancum and thank heaven for High speed internet connection :D


Yes, please, if you don't mind. Not that I see myself making a map ever again. :P

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Re: Teancum's Secret Assets

Postby Tygr » Sun Feb 08, 2009 10:32 pm

Would I be able to get the fixed V-wing, too? :D

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Re: Teancum's Secret Assets

Postby FragMe! » Mon Feb 09, 2009 12:19 pm

The V-Wing has been fixed and can be found here.

Fixed V-Wing

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Re: Teancum's Secret Assets

Postby guru » Sun Feb 15, 2009 6:12 am

Has anyone uploaded this elsewhere so in a few weeks its not gone forever , I know the conversion pack is on other hosts so thats good. Regardless of the slower interest in SWBF2 it would be horrible to let this asset pack become extinct once T removes it from this personal host. Let me know if its not on swbffiles or what not Ill have to grab it and store it here.

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Re: Teancum's Secret Assets

Postby Teancum » Mon Feb 16, 2009 11:29 pm

Teancum wrote:I'm uploading to my personal server, so it won't be on there for more than a month or so.


I'm taking this down within a week, so I would appreciate it being uploaded elsewhere if someone can.

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Re: Teancum's Secret Assets

Postby TomModder » Tue Feb 17, 2009 2:05 am

If anyone is williing to rehost it, any chance they can do a quick sort and separate the assets up a bit into smaller files? Perhaps OT-era (Rodian, A-Wing, etc) and PT-era at least just to make it more convenient to grab the assets for the desired era?

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Re: Teancum's Secret Assets

Postby Commander_Keller » Tue Feb 17, 2009 6:31 pm

hey, tean!
are there animations for the v-19 in the pack? i couldn't find them even in the data_bs1 folder.

thanks,
keller
Last edited by Commander_Keller on Wed Feb 18, 2009 11:15 am, edited 3 times in total.

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Re: Teancum's Secret Assets

Postby Frisbeetarian » Tue Feb 17, 2009 11:18 pm


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Re: Teancum's Secret Assets

Postby theITfactor » Thu Feb 19, 2009 6:12 pm

Here is another mirror, it is a permanent link that will exist as long as my site exists (2006 to present so far) :wink:

http://www.pwnhq.com/downloads/swbf2/te ... etFiles.7z

If you would like me to mirror more maps, assets, files, etc. just send me a pm.
Last edited by theITfactor on Sat Mar 28, 2009 6:58 pm, edited 1 time in total.

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