Creating new terrain in ZE (FAQ)

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Creating new terrain in ZE (FAQ)

Post by MetalcoreRancor »

I saw a topic about this before I stopped modding for a while, and I can't seem to find anything on it. So how do I add new blocks?
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Re: Creating new terrain in ZE

Post by Teancum »

As in make bigger terrain? I can't recall the button, but I can tell you

1-It has to be a power of 2 (128x128, 256x256, 512x512)
2-It will reset your current terrain, so you'll have to repaint the terrain and adjust heights all over
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Re: Creating new terrain in ZE

Post by MetalcoreRancor »

Well yeah I know all of that, but I was mainly asking for where the button is. >_<
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Re: Creating new terrain in ZE

Post by wazmol »

Changing your terrain size should be done before you start editing your map.

To change the terrain/map size first load your world in ZE
Click on the "Terrain" button in the upper right of the interface under the "Advanced" section
Click "Create New Terrain" in the popup window
Enter your new terrain size(it MUST be a power of two(i.e. 128x128, 256x256, 512x512 etc)
Then click on "Create New Terrain" when you're done.

Notes:
Your new terrain will be black by default and all terrain textures will need to be re-applied.
If you made your new terrain size with dimensions other than a power of 2 then your objects will appear in a different location ingame than where you placed them in ZE.
Hidden/Spoiler:
Image
Hope that helps! :thumbs:
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Re: Creating new terrain in ZE

Post by MetalcoreRancor »

Thanks!
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Re: Creating new terrain in ZE (FAQ)

Post by kalinin11 »

when i change my terrain size, and after that recreate new heights, those heights are after munging not at the place i had placet them in zeroeditor. they are all shift at the opposite side of the terrain.
How i can adjust this problem with the heights ?
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Re: Creating new terrain in ZE

Post by Aman/Pinguin »

Teancum wrote:1-It has to be a power of 2 (128x128, 256x256, 512x512)
kalinin11

Re: Creating new terrain in ZE (FAQ)

Post by kalinin11 »

Thanks! Now the heights are working :D
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Re: Creating new terrain in ZE (FAQ)

Post by joev14 »

How do I litterally add terrain? not chagne teh size...but how do I add terrain?
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Re: Creating new terrain in ZE (FAQ)

Post by AQT »

The terrain file is automatically created after your data_*** folder is created on the first run with VisualMunge. You would have known this had you actively read the Getting Started.doc, so please do that for further basic SWBF2 modding information.
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Re: Creating new terrain in ZE (FAQ)

Post by jojo3450 »

when i change the map size and munge and i play my map the hieights are messed up but they look normal on zero edit
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Re: Creating new terrain in ZE

Post by GAB »

Aman/Pinguin wrote:
Teancum wrote:1-It has to be a power of 2 (128x128, 256x256, 512x512)
Does your terrain follow that rule when it comes to its dimensions?
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Re: Creating new terrain in ZE (FAQ)

Post by jojo3450 »

yes i put 200 in one box and in the other 200 as well
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Re: Creating new terrain in ZE (FAQ)

Post by AQT »

200 isn't a power of two (i.e. 2^x = 200 has no integer solutions). Use 256 instead since it is the closest.
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Re: Creating new terrain in ZE (FAQ)

Post by jojo3450 »

thanks
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Re: Creating new terrain in ZE (FAQ)

Post by vaderhimself »

How can I change the maximum height of this new terrain? If I want to fly on it for example
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Re: Creating new terrain in ZE (FAQ)

Post by AceMastermind »

That has nothing to do with terrain, you adjust that setting through the mission Lua:
http://www.gametoast.com/viewtopic.php?f=27&t=18662

Also see the FAQ thread:
viewtopic.php?f=27&t=13806#p241783
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Re: Creating new terrain in ZE (FAQ)

Post by vaderhimself »

thanks!
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Re: Creating new terrain in ZE (FAQ)

Post by TriniGamer »

AQT wrote:The terrain file is automatically created after your data_*** folder is created on the first run with VisualMunge. You would have known this had you actively read the Getting Started.doc, so please do that for further basic SWBF2 modding information.
In my opinion, the 'getting started' is just a text wall of mess you can easier understand on a simple YouTube video. There is little mentioning about that in there.
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Re: Creating new terrain in ZE (FAQ)

Post by Oceans14 »

Well tbh we're lucky any documentation was included with the mod tools at all - they're released as is, and it would've probably been easier to just give us the necessary files and programs and say good luck kiddos. The docs may be a mess (personally I don't think so) but they're a gold mine of information.
That said, if it's a youtube video you want, go look at jedimoose32's channel.
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