Dead Units Released

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

Moderator: Moderators

Locked
Redline
2nd Lieutenant
2nd Lieutenant
Posts: 396
Joined: Tue Jan 16, 2007 4:22 pm
Projects :: Space to Ground [reworking]
Games I'm Playing :: Different Games
xbox live or psn: No gamertag set
Location: The left side of the moon
Contact:

Dead Units Released

Post by Redline »

Ok here are my dead units.
I have made no all units in dead , but here you have a little Election.
Download and Enjoy it!

http://files.filefront.com/Dead+units+b ... einfo.html

Ps : Skins are later renamed in an update. :D
FOOLIS
Jedi
Jedi
Posts: 1038
Joined: Tue Jan 16, 2007 3:59 pm
Location: Germany

Re: Dead Units Released

Post by FOOLIS »

Cool :thumbs:
Death_Commando

Re: Dead Units Released

Post by Death_Commando »

Yeah Cool 8)
SilvaDalek
Sith
Sith
Posts: 1329
Joined: Sun Dec 02, 2007 12:52 pm
Games I'm Playing :: Destiny and FIFA
xbox live or psn: TH3 R0LL3R

Re: Dead Units Released

Post by SilvaDalek »

yes!!!!!!!!!!!!!! Thank you! These will be in my football map :P
NullCommando
Jedi
Jedi
Posts: 1010
Joined: Sat Dec 01, 2007 12:29 pm
Games I'm Playing :: Destiny
xbox live or psn: NullCommando
Location: Earth

Re: Dead Units Released

Post by NullCommando »

Nice but, everytime I extract I get an error on the all urban trooper.
User avatar
TheDarkMask
Captain
Captain
Posts: 499
Joined: Sat Apr 07, 2007 4:26 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany-Bremen
Contact:

Re: Dead Units Released

Post by TheDarkMask »

Cool! I use them in my mappack :thumbs:
SilvaDalek
Sith
Sith
Posts: 1329
Joined: Sun Dec 02, 2007 12:52 pm
Games I'm Playing :: Destiny and FIFA
xbox live or psn: TH3 R0LL3R

Re: Dead Units Released

Post by SilvaDalek »

Problems:

In ZE all the dead rebs are invisible (they look great in-game, so not a big deal)
I think you have the same clone in twice

They look great and will be in - Silverblade: American Football
User avatar
redgroupclan
High General
High General
Posts: 867
Joined: Thu Jan 24, 2008 11:47 pm
Location: For less cheap gameplay - BF2 v1.1 server "NoEngineersAntiGlitch"

Re: Dead Units Released

Post by redgroupclan »

SilvaDalek wrote:Problems:

In ZE all the dead rebs are invisible (they look great in-game, so not a big deal)
I think you have the same clone in twice

They look great and will be in - Silverblade: American Football

Yea why are the rebs invisible? It kinda makes it difficult for me to see what position im placing them in...and he didnt make the same clone twice.
Penguin
Jedi Admin
Jedi Admin
Posts: 2541
Joined: Sun Mar 05, 2006 12:00 am
Location: Australia

Re: Dead Units Released

Post by Penguin »

Next bump is a warning redgroupclan
Locked