Conversion Pack Source File Release Thread
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- Teancum
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It's either that or no files at all. Kit Fisto being out is non-negotiable, and I don't want to hear any more whining about it. I had to beg and plead just to have him in the pack.
- Caleb1117
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EGG_GUTS wrote:I never knew he was off limits I thought they have just forgot him in the unit spawn name thread. By the way who is the author, None of our business but I'm just curious?
What, so you can hunt him down and beat him up for Kit?

In that case I CAN'T tell you he lives in Dallas, Texas in a small suburb on the east side of town.
I also CAN'T tell you he has lunch at home with his mother everyday at 2:00.
I also CAN't Advise you to go beat the [Gnome] out of him.
jk
Kits cool an all, but I think shak tii is WAY cooler.
- Teancum
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Heroes side (sans Kit)
http://files.filefront.com/heroes_sider ... einfo.html
*LINK BROKEN... SEARCH ON...
Also, 'KotOR sides' was removed. Apparently there were some bugs. If you want to use it just copy kor.lvl from /Gamedata/Data/_LVL_PC/SIDE to your map's side folder instead.
http://files.filefront.com/heroes_sider ... einfo.html
*LINK BROKEN... SEARCH ON...
Also, 'KotOR sides' was removed. Apparently there were some bugs. If you want to use it just copy kor.lvl from /Gamedata/Data/_LVL_PC/SIDE to your map's side folder instead.
- trainmaster611
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EEEEEEEE!!!!
Someone mentioned something about a heroes.lvl file. How exactly is that needed when adding heroes to a side? 




- Caleb1117
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Does Shak Tii work?
Nevermind, Ill find out on my own.
Edit: uh... what is the name of animation that Shaak Ti uses in the conversion pack?
I tryed: AnimationName = "shaakti"
but it didn't work...
Dosn't the anim called in the hero odf have to match the anim called in the lightsaber odf?
I've found that in the lightsaber odf you can't just do this:
GeometryName = "rep_weap_inf_lightsabre"
ComboAnimationBank = "shaakti"
It needs to be:
human_sabre melee rep_hero_ep3obiwan
Or something like that.
ya, If you could help... shhhhh that would be great.
(office space)

Nevermind, Ill find out on my own.
Edit: uh... what is the name of animation that Shaak Ti uses in the conversion pack?
I tryed: AnimationName = "shaakti"
but it didn't work...
Dosn't the anim called in the hero odf have to match the anim called in the lightsaber odf?
I've found that in the lightsaber odf you can't just do this:
GeometryName = "rep_weap_inf_lightsabre"
ComboAnimationBank = "shaakti"
It needs to be:
human_sabre melee rep_hero_ep3obiwan
Or something like that.
ya, If you could help... shhhhh that would be great.

- Teancum
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It's best to learn mapping before you bother with custom sides. Also check the FAQ/ Everything you need thread in SWBF2 modding
- Caleb1117
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Um, how am I to get Revan working? His msh, calls ani's skin and it overwrites the Revan skin.
I do have a theroy however...
What if I made a custom rep side with only ani related stuff in it, and replace the old skin with Revan's?
I do have a theroy however...
What if I made a custom rep side with only ani related stuff in it, and replace the old skin with Revan's?
- BF2-Master
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I think Kit Fisto's bubble attack slipped through the cracks and got in heroes.lvl - may I have permission to extract and share it?
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