Conversion Pack Source File Release Thread
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- Teancum
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What, so you can hunt him down and beat him up for Kit?EGG_GUTS wrote:I never knew he was off limits I thought they have just forgot him in the unit spawn name thread. By the way who is the author, None of our business but I'm just curious?
In that case I CAN'T tell you he lives in Dallas, Texas in a small suburb on the east side of town.
I also CAN'T tell you he has lunch at home with his mother everyday at 2:00.
I also CAN't Advise you to go beat the [Gnome] out of him.
jk
Kits cool an all, but I think shak tii is WAY cooler.
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Heroes side (sans Kit)
http://files.filefront.com/heroes_sider ... einfo.html
*LINK BROKEN... SEARCH ON...
Also, 'KotOR sides' was removed. Apparently there were some bugs. If you want to use it just copy kor.lvl from /Gamedata/Data/_LVL_PC/SIDE to your map's side folder instead.
http://files.filefront.com/heroes_sider ... einfo.html
*LINK BROKEN... SEARCH ON...
Also, 'KotOR sides' was removed. Apparently there were some bugs. If you want to use it just copy kor.lvl from /Gamedata/Data/_LVL_PC/SIDE to your map's side folder instead.
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Does Shak Tii work?
Nevermind, Ill find out on my own.
Edit: uh... what is the name of animation that Shaak Ti uses in the conversion pack?
I tryed: AnimationName = "shaakti"
but it didn't work...
Dosn't the anim called in the hero odf have to match the anim called in the lightsaber odf?
I've found that in the lightsaber odf you can't just do this:
GeometryName = "rep_weap_inf_lightsabre"
ComboAnimationBank = "shaakti"
It needs to be:
human_sabre melee rep_hero_ep3obiwan
Or something like that.
ya, If you could help... shhhhh that would be great. (office space)
Nevermind, Ill find out on my own.
Edit: uh... what is the name of animation that Shaak Ti uses in the conversion pack?
I tryed: AnimationName = "shaakti"
but it didn't work...
Dosn't the anim called in the hero odf have to match the anim called in the lightsaber odf?
I've found that in the lightsaber odf you can't just do this:
GeometryName = "rep_weap_inf_lightsabre"
ComboAnimationBank = "shaakti"
It needs to be:
human_sabre melee rep_hero_ep3obiwan
Or something like that.
ya, If you could help... shhhhh that would be great. (office space)
- Teancum
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