Discussion, progress updates, and downloads for the Dark Times and Rising Son mods.
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bobfinkl
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by bobfinkl » Sat Jan 16, 2010 11:56 am
Fest: Imperial Base
Just my small contribution to The Dark Times, extra thanks to Mav for beta testing it and helping me get out a lot of little issues.
Screenshots:
GangsterJawa
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by GangsterJawa » Sat Jan 16, 2010 12:03 pm
Looks quite nice, kinda a Hothy/Base camp feel to it. Nice!
Deviss
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by Deviss » Sat Jan 16, 2010 12:04 pm
cool other snow map
DarthHamster
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by DarthHamster » Sat Jan 16, 2010 12:11 pm
I would't call this is a small contribution, it looks very cool. Nice pics and very realistic looking map.
One question though, what is Fest supposed to mean?
EraOfDesann
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by EraOfDesann » Sat Jan 16, 2010 12:18 pm
Looks absolutely fantastic!
Eggman
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by Eggman » Sat Jan 16, 2010 12:30 pm
Looks nice. The mix of Imperial- and Republic-era vehicles works really well for the Dark Times theme.
DarthHamster wrote: I would't call this is a small contribution, it looks very cool. Nice pics and very realistic looking map.
One question though, what is Fest supposed to mean?
http://starwars.wikia.com/wiki/Fest
impspy
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by impspy » Sat Jan 16, 2010 1:21 pm
Great work bobfinkl
. Really like the prop placement.
Broken_box
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by Broken_box » Sat Jan 16, 2010 1:25 pm
Looks very good, from the screens, it looks like cover will play a pretty big roll
Grev
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by Grev » Sat Jan 16, 2010 1:37 pm
Wow, looks great. What lighting settings are you using to get that whitish blur?
Maveritchell
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by Maveritchell » Sat Jan 16, 2010 2:53 pm
Eggman wrote: Looks nice. The mix of Imperial- and Republic-era vehicles works really well for the Dark Times theme.
The vehicles are all going to change.
Ping
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by Ping » Sat Jan 16, 2010 3:13 pm
I remember this planet from Dark Forces and Rogue Squadron. Nice wrok.
Nova Hawk
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by Nova Hawk » Sat Jan 16, 2010 3:19 pm
Wasn't Fest also part of the original Rogue Squadron game where you had to escort a group of AT-PTs to a shuttle?
Anyway, very nice map indeed. I was beginning to wonder if there'll ever be a snow map in this mod.
Ping
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by Ping » Sat Jan 16, 2010 3:36 pm
Nova Hawk wrote: Wasn't Fest also part of the original Rogue Squadron game where you had to escort a group of AT-PTs to a shuttle?
Anyway, very nice map indeed. I was beginning to wonder if there'll ever be a snow map in this mod.
Read my post above your's.
Nova Hawk
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by Nova Hawk » Sat Jan 16, 2010 4:41 pm
Ping wrote: Nova Hawk wrote: Wasn't Fest also part of the original Rogue Squadron game where you had to escort a group of AT-PTs to a shuttle?
Anyway, very nice map indeed. I was beginning to wonder if there'll ever be a snow map in this mod.
Read my post above your's.
Lol, I guess that's what you get for skimming.
Darth_Spiderpig
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by Darth_Spiderpig » Sat Jan 16, 2010 8:12 pm
Grev wrote: Wow, looks great. What lighting settings are you using to get that whitish blur?
My guess is the EnableBlur function in the sky file.
Very nice work, bobfinkl. DTII will pwn.
Nihillo
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by Nihillo » Sat Jan 16, 2010 8:13 pm
I had completely forgotten about Fest's existence. Nice looking map, nevertheless.
bobfinkl
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by bobfinkl » Sat Jan 16, 2010 9:07 pm
Darth_Spiderpig wrote: Grev wrote:
Wow, looks great. What lighting settings are you using to get that whitish blur?
My guess is the EnableBlur function in the sky file.
That was achieved with fog in the .fx file (and really the fog is at its lowest point there it truly is a blizzard), and to correct one issue with what you said Spiderpig the blur function is in the .fx not the sky
.
Thanks for all the positive comments guys, I really appreciate it.
Blade117
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by Blade117 » Sat Jan 16, 2010 9:21 pm
Interesting map. I pray that it won't crash on me. DTII FTW!
Delta-1035
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by Delta-1035 » Sun Jan 17, 2010 5:52 am
Wow, looks great.
Darth_Spiderpig
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by Darth_Spiderpig » Sun Jan 17, 2010 7:35 am
bobfinkl wrote:
to correct one issue with what you said Spiderpig the blur function is in the .fx not the sky.
Ouch.
Ok, thanks for pointing it out.