Kashyyyk: Treetops
Moderator: Moderators
-
- Supreme Galactic Ruler
- Posts: 2118
- Joined: Sat Dec 10, 2005 6:30 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Waaaaay over there.
Re: Kashyyyk: Treetops
Looking very nice, I can imagine the game-play being a lot of fun on this map. Kinda like Bespin: Platforms, which is my favourite stock map.
Anyway, I never knew Wookiees had such bad taste in carpets !
Anyway, I never knew Wookiees had such bad taste in carpets !
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Legacy
Re: Kashyyyk: Treetops
This is sort of reminiscent of the beginning mission of TFU, it just looks like it's expanded much better!
-
- Lieutenant General
- Posts: 675
- Joined: Wed Nov 12, 2008 9:50 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Watching your PC over your shoulder. No, the other sholder....
Re: Kashyyyk: Treetops
Great idea, great implementation, Mav'! As usual, of course.
-
- Jedi
- Posts: 1192
- Joined: Thu Oct 16, 2008 4:05 pm
Re: Kashyyyk: Treetops
Very win Mav! Awesome use of stock textures on custom models.
- Nihillo
- Master Bounty Hunter
- Posts: 1548
- Joined: Sun Jan 04, 2009 9:53 pm
- Location: Brazil
Re: Kashyyyk: Treetops
I am amazed, this is by far the best attempt to re-create a Wookie city.
Will there be Wookie locals? Or are you going to settle for having a relatively big likelihood of Yoda (and consequentially his Wookie Warrior Hero Support class) showing up in the battle?
Will there be Wookie locals? Or are you going to settle for having a relatively big likelihood of Yoda (and consequentially his Wookie Warrior Hero Support class) showing up in the battle?
- DarthD.U.C.K.
- Master of the Force
- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Kashyyyk: Treetops
the map looks great
i made a set of kashyyyk boxes and a bench some time ago, do you want to use them?
i made a set of kashyyyk boxes and a bench some time ago, do you want to use them?
Hidden/Spoiler:
- Ping
- Sith
- Posts: 1398
- Joined: Thu Sep 18, 2008 4:19 pm
- Location: College
Re: Kashyyyk: Treetops
It actually reminds me more of KOTOR 1, TBH.ggctuk wrote:This is sort of reminiscent of the beginning mission of TFU, it just looks like it's expanded much better!
- Broken_box
- Rebel Sergeant
- Posts: 184
- Joined: Fri Feb 13, 2009 10:19 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Holding ur Salmon
Re: Kashyyyk: Treetops
YES!!!1 I agree, though it reminds me of it in a good way.Ping wrote: It actually reminds me more of KOTOR 1, TBH.
-
- Command Sergeant Major
- Posts: 293
- Joined: Thu Nov 26, 2009 9:10 pm
- Projects :: No Mod project currently.
- Location: location, location
Re: Kashyyyk: Treetops
^^^
I concur.
I concur.
-
- Captain
- Posts: 484
- Joined: Thu Nov 20, 2008 1:29 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: In my own dream world :D
- Contact:
Re: Kashyyyk: Treetops
omg, you brought me to tears with shear awsomeness, seriously. This is just awsome,
- jangoisbaddest
- Lieutenant General
- Posts: 661
- Joined: Mon Feb 27, 2006 12:10 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: All Along The Watchtower
Re: Kashyyyk: Treetops
I just wanted to thank you, profusely, for making a Kashyyyk treetop map. I've been waiting a long time for one of those, and I've never had the expertise to do one myself. Definately looking forward to Rising Son.
- impspy
- Captain
- Posts: 493
- Joined: Wed Dec 31, 2008 1:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Pax Empiricae; check WIP
Re: Kashyyyk: Treetops
That is incredible, great work as always Mav