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Re: Star Wars: "A Day in a Life" - (updated 06/03/08 - 1 pic)
Posted: Fri Mar 07, 2008 6:42 pm
by Chris165
Allright, I tried the mod and it works. It's a bit difficult to get the screen shots the same size but i'll try, got a program to shoot and save screen shots really fast, so I'll think it'll work. Example:
Also, I can still change to some better settings and I can remove the grass to get the feet.
Re: Star Wars: "A Day in a Life" - (updated 06/03/08 - 1 pic)
Posted: Sat Mar 08, 2008 7:35 pm
by Lord-Bandu
Thanks Chris. I got your PM too.
I've updated the 1st post with another Stormtrooper pic.
.
Re: Star Wars: "A Day in a Life" - (updated 08/03/08 - 2nd pic)
Posted: Sun Mar 09, 2008 3:30 am
by Bac-Talan
Progress check:
I know he needs legs...
Still pretty rough, but working on it. It's all from scratch too.
Re: Star Wars: "A Day in a Life" - (updated 06/03/08 - 1 pic)
Posted: Sun Mar 09, 2008 10:09 am
by Chris165
Lord-Bandu wrote:Thanks Chris. I got your PM too.
I've updated the 1st post with another Stormtrooper pic.
.
Yeah I noticed, the picture in the PM is with the highest settings. You should also add me on MSN so I can transfer all the pictures really fast.
Should I do this also with other beasts like the Dewback?
Also, this is for Single Player, you going to use recorded voices again like with First Strike Mod?
Re: Star Wars: "A Day in a Life" - (updated 06/03/08 - 1 pic)
Posted: Sun Mar 09, 2008 4:54 pm
by Lord-Bandu
Chris165 wrote:Lord-Bandu wrote:Thanks Chris. I got your PM too.
I've updated the 1st post with another Stormtrooper pic.
.
Yeah I noticed, the picture in the PM is with the highest settings. You should also add me on MSN so I can transfer all the pictures really fast.
Should I do this also with other beasts like the Dewback?
Also, this is for Single Player, you going to use recorded voices again like with First Strike Mod?
Thanks. I dont think ill need a dewback or bantha or anythin cos theres quite alot of refs around for them.
Yea, I'll need to setup auditions for the voices at some point.
Bac Talan , thats lookin quite nice... like an oil painting. Seems a hard thing to do
Re: Star Wars: "A Day in a Life" - (updated 20/03/08 - 6th pic)
Posted: Thu Mar 20, 2008 7:00 pm
by Lord-Bandu
A few more screenies added.
Re: Star Wars: "A Day in a Life" - (updated 20/03/08 - 6th pic)
Posted: Thu Mar 20, 2008 7:25 pm
by DeathRow
That speeder is looking superb Bandu, great work.
Re: Star Wars: "A Day in a Life" - (updated 20/03/08 - 6th pic)
Posted: Fri Mar 21, 2008 2:38 am
by Lord-Bandu
DeathRow wrote:That speeder is looking superb Bandu, great work.
Thanks
Added a few more bits and bobs in OP.
Re: Star Wars: "A Day in a Life" - (updated 20/03/08 - 10th pic)
Posted: Fri Mar 21, 2008 2:41 am
by DeathRow
Ohh, I was wondering when the weapons were going to start popping up... they are looking great!
I was also wondering what type of artists you needed, I have been using photoshop for quite a while. I usually make sigs, but have also made backgrounds and other creations.
Re: Star Wars: "A Day in a Life" - (updated 20/03/08 - 10th pic)
Posted: Fri Mar 21, 2008 2:10 pm
by Chris165
I'm really impressed when I look at the texture of these pictures. It's probably because of Crysis, but still.
Re: Star Wars: "A Day in a Life" - (updated 20/03/08 - 10th pic)
Posted: Sun Mar 23, 2008 6:18 pm
by Chris165
That rhino is so detailed! Nicely done!
Re: Star Wars: "A Day in a Life" - (updated 20/03/08 - 10th pic)
Posted: Tue Mar 25, 2008 9:42 am
by Lord-Bandu
Chris165 wrote: That rhino is so detailed! Nicely done!
4.25million polys
Re: Star Wars: "A Day in a Life" - (updated 20/03/08 - 10th pic)
Posted: Tue Mar 25, 2008 3:50 pm
by Taivyx
Lord-Bandu wrote:Chris165 wrote: That rhino is so detailed! Nicely done!
4.25million polys
Heh. Is it using a normal map or is that all sculpting and using Zbrush to add details?
Re: Star Wars: "A Day in a Life" - (updated 20/03/08 - 10th pic)
Posted: Tue Mar 25, 2008 5:33 pm
by Lord-Bandu
Taivyx wrote:Lord-Bandu wrote:Chris165 wrote: That rhino is so detailed! Nicely done!
4.25million polys
Heh. Is it using a normal map or is that all sculpting and using Zbrush to add details?
Its all sculpturing and using Zbrush to add details.
Re: Star Wars: "A Day in a Life" - (updated 20/03/08 - 10th pic)
Posted: Tue Mar 25, 2008 6:39 pm
by Taivyx
Lord-Bandu wrote:Taivyx wrote:Lord-Bandu wrote:
4.25million polys
Heh. Is it using a normal map or is that all sculpting and using Zbrush to add details?
Its all sculpturing and using Zbrush to add details.
Wow, I'm impressed, I should give Zbrush a try