SWBF1 Shell TGA Builder

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

Moderator: Moderators

Post Reply
SleepKiller
Corporal
Corporal
Posts: 143
Joined: Thu Mar 03, 2011 5:08 pm
xbox live or psn: N/A

SWBF1 Shell TGA Builder

Post by SleepKiller »

After working on this tool for a while it is ready I give you Shell TGA Builder.

What does this tool do?

It let's you edit Shell.lvl .tga files. With this if you read the readme you can add a Custom Splash Screen to your mod.


My test of combing this tool with BattleBelks Interface Tool to make a red shell.
Hidden/Spoiler:
Image
Image
Image
The folder ShellTGABuild must be placed in your BFBuilder directory to work!

Any questions just ask. Any comments please post them.

And now the Download link http://www.2shared.com/file/nD0bYADS/ShellTGABuild.html
Enjoy!

Be sure to credit me (and luck3y) if you use this to help make your mod :)
Last edited by SleepKiller on Fri May 20, 2011 9:22 pm, edited 1 time in total.
User avatar
Ginev
Command Sergeant Major
Command Sergeant Major
Posts: 260
Joined: Thu Apr 02, 2009 7:02 am
Projects :: Remaking FR Battlefront 3 Tatooine map.
Games I'm Playing :: nothing for now
xbox live or psn: No gamertag set
Location: Bulgaria

Re: SWBF1 Shell TGA Builder

Post by Ginev »

COOOL.Download now! :themoreyouknow:
Ty294
Sergeant Major
Sergeant Major
Posts: 247
Joined: Thu Mar 12, 2009 10:28 pm
Projects :: Various
Location: Minnesota

Re: SWBF1 Shell TGA Builder

Post by Ty294 »

Oh, so you can't change the background color with Battlebelk's tool? I guess not. I might download if I ever decide to resurrect Battlefront 294.
User avatar
naru1305
Major General
Major General
Posts: 657
Joined: Fri Jan 07, 2011 4:57 pm
Games I'm Playing :: SWBF2
Location: Germany
Contact:

Re: SWBF1 Shell TGA Builder

Post by naru1305 »

hey, this is so coooool, love it, thank you :bowdown:
but can we use it for SWBF II to or is it only for SWBF I?
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: SWBF1 Shell TGA Builder

Post by DarthD.U.C.K. »

swbf1 as the title says :P
i think the swbf2 interface textures can be changed more easily, like infastys backgroundpicturemods.
SleepKiller
Corporal
Corporal
Posts: 143
Joined: Thu Mar 03, 2011 5:08 pm
xbox live or psn: N/A

Re: SWBF1 Shell TGA Builder

Post by SleepKiller »

DarthD.U.C.K. wrote: i think the swbf2 interface textures can be changed more easily, like infastys backgroundpicturemods.
Yeah BFII Modtools came shipped with all the source files for shell.lvl so you can fiddle with that quite easily.

And I forgot to thank luck3y for creating LVL. Extractor so please credit him as well as me if you use :)
Post Reply