Star Wars: The Clone Wars assets

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Anakin
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Re: Star Wars: The Clone Wars assets

Post by Anakin »

Cerfon Rournes wrote:
Jedi
Hidden/Spoiler:
Image
The faces from this game look pretty good. :o
i'm glad to see all this release.

for some reason the jedi looks like an monk
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Fiodis
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Re: Star Wars: The Clone Wars assets

Post by Fiodis »

They are monks.
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Re: Star Wars: The Clone Wars assets

Post by Ginev »

I use this models in BF1.They are amazing! I create odf files for them since i dont find but for some reason when i place models in my map and munge the map is empty..... :?
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DarthD.U.C.K.
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Re: Star Wars: The Clone Wars assets

Post by DarthD.U.C.K. »

you should open a thread about that in the moddingforum. these models are set up just like the ones on swbf so you have a general problem.
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Re: Star Wars: The Clone Wars assets

Post by Ginev »

Ok then why when i exctract the archive and i found that the size of all msh files are only 5,17 and 25 KB. (Too small size for so HUGE models)........ :?
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Re: Star Wars: The Clone Wars assets

Post by DarthD.U.C.K. »

if all of them are really just up to 25 kb the archive is corrupted and you should redownload it. but if some are 200 - 300kb, they are alright. if you can view them with meshviewer they should work ingame too.
themodels dimensions have nothing to do with the filesize. it works just like images: images of huge landscapes wont have a bigger filesize than portraits. it is the resolution of the images and the complexity of the models that matters. the reson for the low filsize of most of the models is that they have a really basic geometry.
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Re: Star Wars: The Clone Wars assets

Post by Ginev »

I check them in mshviewer and they look fine but some of the models are very big and they are just 1 kb.Also when i start the munge on the middle of the munge process i get error and give me Dont'Send but my map is empty.I haven't place objects in the map yet.Ok i will try to redownload.
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Re: Star Wars: The Clone Wars assets

Post by Fiodis »

Ginev wrote:I check them in mshviewer and they look fine but some of the models are very big and they are just 1 kb.
DarthD.U.C.K. wrote:themodels dimensions have nothing to do with the filesize. it works just like images: images of huge landscapes wont have a bigger filesize than portraits. it is the resolution of the images and the complexity of the models that matters. the reson for the low filsize of most of the models is that they have a really basic geometry.
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Re: Star Wars: The Clone Wars assets

Post by AceMastermind »

Added links to the first post for the original ODFs and the sound effects from common.xwb
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Re: Star Wars: The Clone Wars assets

Post by ARC1778 »

Next you'll b telling me you've the assets from Jedi Starfighter! :funny2:
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