I use this models in BF1.They are amazing! I create odf files for them since i dont find but for some reason when i place models in my map and munge the map is empty.....
Ok then why when i exctract the archive and i found that the size of all msh files are only 5,17 and 25 KB. (Too small size for so HUGE models)........
if all of them are really just up to 25 kb the archive is corrupted and you should redownload it. but if some are 200 - 300kb, they are alright. if you can view them with meshviewer they should work ingame too.
themodels dimensions have nothing to do with the filesize. it works just like images: images of huge landscapes wont have a bigger filesize than portraits. it is the resolution of the images and the complexity of the models that matters. the reson for the low filsize of most of the models is that they have a really basic geometry.
I check them in mshviewer and they look fine but some of the models are very big and they are just 1 kb.Also when i start the munge on the middle of the munge process i get error and give me Dont'Send but my map is empty.I haven't place objects in the map yet.Ok i will try to redownload.
Ginev wrote:I check them in mshviewer and they look fine but some of the models are very big and they are just 1 kb.
DarthD.U.C.K. wrote:themodels dimensions have nothing to do with the filesize. it works just like images: images of huge landscapes wont have a bigger filesize than portraits. it is the resolution of the images and the complexity of the models that matters. the reson for the low filsize of most of the models is that they have a really basic geometry.