Those of you who have been into the BF2 forum as of late might have seen me working on the Phase II prototype units (as seen in the Clone Wars, season 3), so here they are.
It should work in both BF1 and BF2. Although there is a warning saying I haven't tested the unit fully I have tested it in BF1 and it seems to work OK.
If you use, give credit to me and those in the readme as well (as though you were using each separate thing as addon)
Special thanks go to Darth D.U.C.K. for creating the addon kama, antenna and Phase I fin meshes, to kinetosimpetus for Season 3 pauldron, and to AQT who helped me with hex-editing problems. Thanks to Deviss for the holster addons, and for his advice on hex-editing addons.
A plain unit has been included so you can create your own troopers.
Last edited by giftheck on Thu Jan 20, 2011 5:43 am, edited 1 time in total.
Tested in BF2, the left foot is messed up, bad. Its because you put to many modl cunks on without enveloping, the shadowvolume gets messed up, causing litches in the model, like this
Hidden/Spoiler:
that happened when AQT tried to hex-edit a jetback onto ANDE's model.
THEWULFMAN wrote:Tested in BF2, the left foot is messed up, bad. Its because you put to many modl cunks on without enveloping, the shadowvolume gets messed up, causing litches in the model, like this
Hidden/Spoiler:
that happened when AQT tried to hex-edit a jetback onto ANDE's model.
I can't do anything about this then. I don't know ho to re-envelope the model, and I don't have XSI. If somebody could re-export the model then that would be great.
THEWULFMAN wrote:Tested in BF2, the left foot is messed up, bad. Its because you put to many modl cunks on without enveloping, the shadowvolume gets messed up, causing litches in the model, like this
Hidden/Spoiler:
that happened when AQT tried to hex-edit a jetback onto ANDE's model.
THEWULFMAN wrote:Tested in BF2, the left foot is messed up, bad. Its because you put to many modl cunks on without enveloping, the shadowvolume gets messed up, causing litches in the model, like this
Hidden/Spoiler:
that happened when AQT tried to hex-edit a jetback onto ANDE's model.
but this isn't one of these units??
Well no dur, my point was sometimes hex-editing stuff on sometimes messes up the model. I am not upset because I think you were joking