SWBF1 "Bespin Escape" Source Files
This includes the complete world files, scripts, sound and side folders.
Modders can use this map for their mods on the condition that the world itself is not changed apart from new AI paths and/or the central courtyard by the way of adding obstacles or walkways. All the models are from Pandemic which can be used for other maps but are already available in the mod tools.
The vehicle Trooptrans Side folder can be used in other maps but please give credit to those who are listed below.
Credits
Lucasarts and Pandemic: Star Wars Battlefront and SWBF2.
Pandemic: The Mod Tools.
Pandemic and Psych0fred: Imperial Troop Transport, AT-XT, ATST Dock
Teancum and Maveritchell: Conversion Pack Vehicle assets.
Rends: Coruscant City assets.
Maveritchell: Space Service Truck (fixed texture).
GCMOD Team, converted by RepSharpshooter: EE-3 Blaster Rifle
Syth: Westar 34 Pistol
If you use this map for your mods please give me (Jendo7) credit for the world design (map), and everyone in the above credits if you use the "Side" that is included or some of the world models.
The source files are not my property, it is just the design of the world I am releasing for use in other mods.
This is only for people who mod SWBattlefront, not it's sequel.
Link:
Bespin Escape Source Files
SWBF1 "Bespin Escape" Source Files
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- Jendo7
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SWBF1 "Bespin Escape" Source Files
Last edited by Jendo7 on Sat Nov 18, 2017 3:21 pm, edited 8 times in total.
- jdee/barc
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Re: Bespin Escape Source Files for the Original SWBattlefron
YES!!!!! THANK YOU!
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- Sith
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Re: Bespin Escape Source Files for the Original SWBattlefron
I always loved this map, especially the buildings placement... Thanks for sharing the sources!
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- Jendo7
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Re: Bespin Escape Source Files for the Original SWBattlefron
You're all welcome!
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Re: Bespin Escape Source Files for the Original SWBattlefron
...And RepsharpShooter converted the EE-3.
off-topic: thanks for the offer (about the Hoth map)
off-topic: thanks for the offer (about the Hoth map)
- giftheck
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Re: Bespin Escape Source Files for the Original SWBattlefron
So, looking at your rules, we can change things like vehicles and command post alignment (IE which command posts pertain to which side) but we can't alter the map directly IE repositioning buildings etc...
This will be VERY useful for Expansion, thanks
This will be VERY useful for Expansion, thanks
- Jendo7
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Re: Bespin Escape Source Files for the Original SWBattlefron
That's pretty much it, and you're welcome.ggctuk wrote:So, looking at your rules, we can change things like vehicles and command post alignment (IE which command posts pertain to which side) but we can't alter the map directly IE repositioning buildings etc...
This will be VERY useful for Expansion, thanks
Edit: Actually, I've been thinking about this, and I would be happy for you, or anyone to change the planning paths in the middle of the map, and you could also add cover to the central part, i.e. main concourse area depending on the sides you’re using, and game play that you want to achieve. You could also take out the Millennium Falcon prop, if you so wished but leave the overall design as is. Thanks!
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- giftheck
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