TCW Tridroid Beta 1.0

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ForceMaster
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TCW Tridroid Beta 1.0

Post by ForceMaster »

Hi friends! Here is my version of the TCW tridroid that I used for Battle of Crhistophsis (CRP map)

Well, you can use it. :wink:
Hidden/Spoiler:
Image
Image
Image
ANIMS VIDEO:
http://img27.imageshack.us/i/tridroid.mp4/


It need the default cis_weap_hover_stap_cannon.odf and related files (_ord and _exp.odf.) not included in the .zip file.

DOWNLOAD
MediaFire

Readme:
Hidden/Spoiler:
[code]IIIIIIIIII IIIIIIIIII III III III IIIIIIIIIII IIIIIII IIIIIIIII IIIIIII IIIIIII IIIIIIII IIIIIIIII IIIIIII
III III III III III III III III III III III III III III III III III III
III III III III III III III III III III III III III III III III III III
III III III III III III IIIIIII III III III IIIIIII III III III III III
III III III III III III III III III III III III III III III III III III
III III III III III III III III III III III III III III III III III III
III IIIIIIIIII IIIIIIIIIIIII III III III IIIIIIIII IIIIIII III III IIIIIIII IIIIIIIII IIIIIII




This model has no made or distributed by Lucas Arts.

Author: "ForceMaster"

Thanmks to: Gametoast team and comunity.[/code]
Enjoy!
Last edited by ForceMaster on Thu Oct 28, 2010 1:45 pm, edited 3 times in total.
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Re: TCW Tridroid Beta 1.0

Post by commander501stappo »

looks nice :thumbs:
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Re: TCW Tridroid Beta 1.0

Post by Deviss »

great job :bowdown:
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Re: TCW Tridroid Beta 1.0

Post by Darth_Spiderpig »

Muchas gracias amico. :thumbs:
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Re: TCW Tridroid Beta 1.0

Post by CT-26-6958_Hevy »

I was waiting to see it here long :thumbs:
Awesome work!

EDIT: Is reskinning allowed?

EDIT2: When i try to get it ingame this messages appear in my log:
Hidden/Spoiler:
[code]Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "cis_walk_tridroid BODY WEAPON1" mount node "aimer_head" not found

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "cis_walk_tridroid BODY WEAPON2" mount node "aimer_head" not found[/code]
Any Idea?
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Re: TCW Tridroid Beta 1.0

Post by ForceMaster »

CT-26-6958_Hevy wrote: EDIT: Is reskinning allowed?

EDIT2: When i try to get it ingame this messages appear in my log:
Hidden/Spoiler:
[code]Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "cis_walk_tridroid BODY WEAPON1" mount node "aimer_head" not found

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "cis_walk_tridroid BODY WEAPON2" mount node "aimer_head" not found[/code]
Any Idea?
Yes, reskin is allowed, only keep the mesh intact please.



"aimer_head" is one null in the hierachy of the model,
Hidden/Spoiler:
Image
your map crash? you added correctly lines in the lua?
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Re: TCW Tridroid Beta 1.0

Post by THEWULFMAN »

THANK YOU THANK YOU THANK YOU, I almost sent you a pm about this, thank you, DEFINETLY going in my mod, great job :thumbs: :thumbs: :thumbs:

edit, is it okay if i make some chunks for it, if none are included
never mind, you included some, yay
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Re: TCW Tridroid Beta 1.0

Post by acryptozoo »

WOW that Droid looks awesome a definte use if/when i make a map big enough
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Re: TCW Tridroid Beta 1.0

Post by CT-26-6958_Hevy »

ForceMaster wrote:
CT-26-6958_Hevy wrote: EDIT: Is reskinning allowed?

EDIT2: When i try to get it ingame this messages appear in my log:
Hidden/Spoiler:
[code]Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "cis_walk_tridroid BODY WEAPON1" mount node "aimer_head" not found

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "cis_walk_tridroid BODY WEAPON2" mount node "aimer_head" not found[/code]
Any Idea?
Yes, reskin is allowed, only keep the mesh intact please.



"aimer_head" is one null in the hierachy of the model,
Hidden/Spoiler:
Image
your map crash? you added correctly lines in the lua?
My map do not crash, but the Tridroid is not there... i added the line in the lua
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Re: TCW Tridroid Beta 1.0

Post by DarthD.U.C.K. »

ForceMaster wrote:"aimer_head" is one null in the hierachy of the model,
Hidden/Spoiler:
Image
there is no "-keep aimer_head" entry in the msh.option, i reckon that makes vm ignore the aimer and therefore battlefront cant find it
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Re: TCW Tridroid Beta 1.0

Post by Fiodis »

Woah, wait, this is the animated one? I thought that was made by MandeRek for BF0.
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Re: TCW Tridroid Beta 1.0

Post by THEWULFMAN »

I am having truble getting it ingame, what memory pools do i need, and what about walkertypes?
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Re: TCW Tridroid Beta 1.0

Post by Marvel4 »

It has three legs, so I think the same as the droideka.
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Re: TCW Tridroid Beta 1.0

Post by sim-al2 »

No I thought I read in one of Forcemaster's topics that he had it said up as a four-legged walker.
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Re: TCW Tridroid Beta 1.0

Post by CT-26-6958_Hevy »

Okay, got it inagme, but it is not animatet? When yes, what im doing wrong? No anim. is shown...
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Re: TCW Tridroid Beta 1.0

Post by ForceMaster »

I forget mention that it need the default cis_weap_hover_stap_cannon.odf and related files _ord and _exp.odf. not included in the .zip file.
CT-26-6958_Hevy wrote:Okay, got it inagme, but it is not animatet? When yes, what im doing wrong? No anim. is shown...
You put the cis_walk_tridroid.anims, cis_walk_tridroid.ZAFBIN and cis_walk_tridroid.ZAABIN in your side/XXX/munged folder?
THEWULFMAN wrote:I am having truble getting it ingame, what memory pools do i need, and what about walkertypes?
Walkertype 2, works for me.
Hidden/Spoiler:
[quote]LegPairCount = "2"

WalkerLegPair = "front_legs"

LegBoneLeft = "bone_9"
LegBoneRight = "bone_5"

LegBoneTopLeft = "bone_9"
LegBoneTopRight = "bone_5"

TerrainLeft = "p_-tvs-foot1"
TerrainRight = "p_-tvs-foot2"

FootBoneLeft = "bone_11"
FootBoneRight = "bone_7"

WalkerLegPair = "back_legs"

LegBoneLeft = "bone_12"
LegBoneRight = "bone_1"

LegBoneTopLeft = "bone_12"
LegBoneTopRight = "bone_1"

TerrainLeft = "p_-tvs-foot3"

FootBoneLeft = "bone_14"
FootBoneRight = "bone_3"[/quote]
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Re: TCW Tridroid Beta 1.0

Post by CT-26-6958_Hevy »

Okay, got it inagme, but it is not animatet? When yes, what im doing wrong? No anim. is shown...

You put the cis_walk_tridroid.anims, cis_walk_tridroid.ZAFBIN and cis_walk_tridroid.ZAABIN in your side/XXX/munged folder?
Yes, definetly yes.. Tryed with cleaning and munged again and again...
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Re: TCW Tridroid Beta 1.0

Post by CommanderBacara/CC-1138 »

great walker my friend!!!
Hidden/Spoiler:
buen trabajo viejo!!!
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Re: TCW Tridroid Beta 1.0

Post by THEWULFMAN »

okay, now i have it ingame, but like hevy, no animations, it just slids aoong...., what is going on oh forcemaster :runaway: :faint:
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Re: TCW Tridroid Beta 1.0

Post by [Padawan]Helkaan »

AWESOME! Adding it now to my assets collection.
For STAP canon ODF, go here: http://www.filefront.com/17447866/stapcanon_odf.zip :wink:
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