Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)
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Null_1138
Jedi
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by Null_1138 » Fri Feb 26, 2010 6:57 pm
I decided that since I had so many skins lying around, I would zip them up and upload them. Some of them have already been released in the "Feel free to use my skin" topic, but I just threw in whatever I was done toying around with.
Readme:
Screenshots:
LINK
Enjoy!
IndianaJoe
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by IndianaJoe » Fri Feb 26, 2010 8:00 pm
these are cool skins DL
Executer94
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by Executer94 » Sat Feb 27, 2010 8:05 am
Looks really good.
Like the golden rifle.
Could be quite useful for award weapons.
Lagomorphia
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by Lagomorphia » Sat Feb 27, 2010 9:53 am
When I used one of the mandalorian skins he came out a bit...green. Is this how he's meant to be?
Null_1138
Jedi
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by Null_1138 » Sat Feb 27, 2010 12:48 pm
Hm, I see what you mean, it does look a little green. I don't know why it's like that.
Lagomorphia
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by Lagomorphia » Sat Feb 27, 2010 1:10 pm
I'll try the other one. I have a few more screenshots if you want them by the way.
EDIT:
Is that more like it? I removed the tga.option.
Null_1138
Jedi
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by Null_1138 » Sat Feb 27, 2010 2:54 pm
Wow, that does look better. BTW, what model are you using for those skins? I made the black/red one from the Boba skin, so it should fit on the Boba model. You might need to tweak it to fit on the Jango model (I see the thigh pads are a little messed up).
RogueKnight
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by RogueKnight » Sat Feb 27, 2010 3:13 pm
Lagomorphia wrote: I'll try the other one. I have a few more screenshots if you want them by the way.
EDIT:
Is that more like it? I removed the tga.option.
You should never remove the .tga.option, and you should be using that on the boba model.
Lagomorphia
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by Lagomorphia » Sat Feb 27, 2010 4:10 pm
You should never remove the .tga.option
Why not?
They're both on the Jango model, but I didn't notice anything wrong with the black and red one. I'll try out some of the other skins next.
I made the black/red one from the Boba skin, so it should fit on the Boba model.
Do you have a texture for his shoulder cloth then? I didn't find one in the pack.
RogueKnight
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by RogueKnight » Sat Feb 27, 2010 4:28 pm
Lagomorphia wrote: You should never remove the .tga.option
Why not?
They're both on the Jango model, but I didn't notice anything wrong with the black and red one. I'll try out some of the other skins next.
I made the black/red one from the Boba skin, so it should fit on the Boba model.
Do you have a texture for his shoulder cloth then? I didn't find one in the pack.
There are quite a few differences between the boba and jango models, which is why you are having problems.
mswf
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by mswf » Sat Feb 27, 2010 5:37 pm
Lagomorphia wrote: When I used one of the mandalorian skins he came out a bit...green. Is this how he's meant to be?
RogueKnight wrote: Lagomorphia wrote: You should never remove the .tga.option
Why not?
There are quite a few differences between the boba and jango models, which is why you are having problems.
Lagomorphia wrote: I am?
Lagomorphia wrote: When I used one of the mandalorian skins he came out a bit...green . Is this how he's meant to be?
Null_1138
Jedi
Posts: 1192 Joined: Thu Oct 16, 2008 4:05 pm
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by Null_1138 » Sat Feb 27, 2010 6:00 pm
Lagomorphia wrote:
Do you have a texture for his shoulder cloth then? I didn't find one in the pack.
man_inf_assassin_jetpack.tga
RogueKnight wrote: There are quite a few differences between the boba and jango models, which is why you are having problems.
Lagomorphia wrote: I am?
Comparison of stock models:
Lagomorphia
Major
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by Lagomorphia » Sat Feb 27, 2010 6:32 pm
I se how it works now. I didn't realise it was the same texture.
Here you go...
Note the jetpack...no longer red. I can't seem to get his cloth working though.