Revisiting a weapon ain't bad. Especially if its one of ur firsts. You would find you have lots of things to improve on.
This "first model" of mine, one of my earlier releases, is the Tusken Cycler Rifle.
Made to replace those stock alliance sniper rifle, pfft they didn't fit.
It did have a few flaws(such as the abundance of "horizontal" textures)
So then I redid it from scratch(with an import as reference)
And without much more stalling lines, I RE-present the:
Tusken Cycler Rifle Version 2
Hidden/Spoiler:
Hidden/Spoiler:
New features include:
-Smoothened out shape
-Texture improvements(no more horizontal lines)
-Improved scale, along with a perhaps better gripping
BUT WAIT! THERES MORE!
I took the liberty of adding a scope. So this version can be used for sniping.
Hidden/Spoiler:
SWG referenced:
Hidden/Spoiler:
And well, I guess I better not stall the sandfreaks any longer, as well as the exhalted public of GT
Download Link:
http://www.gametoast.com/forums/viewtop ... 64&t=22078
CREDITS
-Original model: Me, CodaRez.
-Texture was attained from a Wookieepedia screenie, kudos
-Texture of scope attained from a CG texture website, kudos to them too.
-Darth D.U.C.K., helping to give advice on how to export this "broken" .msh
-Ace, for actually exporting the .msh to .obj for me to edit.
-SWG screenie provided inspiration and ref for the scoped "Elite" version.
-Good ol' GT.
-Pandemic(duh!)
-The sandfreaks
Special thanks to:
-DarthRogueKnight, for whipping up the texture of the first version, which even though is the same from the screenie
I am using now, saved my life then. Thnx for compiling it for me dude.
So, well, enjoy! :greeny: *crackling thunder* *loud and obnoxious howling noises*