Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)
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Sky_216
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by Sky_216 » Sun Sep 27, 2009 9:27 am
http://www.filefront.com/14638223/bare_hoth_tunnels.zip
MediaFire
Description
Well, the hoth tunnels are some of the (a) most useful and (b) most overused assets out there. So I've made this small modification: removed all the tech stuff (lights, pipes, floor slates, metal wall in command centre) so they look vaguely natural (reskins help make them look more natural).
Pack contains: Basic hoth tunnel textures and a bunch of edited msh/odf files.
Oh and here's an example of what you can do with them (textures and fx not included in pack).
Last edited by
Sky_216 on Thu Oct 01, 2009 6:30 pm, edited 3 times in total.
Fiodis
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by Fiodis » Sun Sep 27, 2009 10:33 am
Wow, Sky. Extremely useful. The Hoth tunnels used to be the most widely used tunnel props. I can see these taking the lead. A definite download.
EDIT - 7zip won't let me open the archive. Oh dear. Any chance of a re-upload in .zip or .7z format? Anyone else having this problem?
Eggman
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by Eggman » Sun Sep 27, 2009 10:42 am
Great idea for a modification to existing assets. I'm sure lots of people will find these useful.
Master_Ben
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by Master_Ben » Sun Sep 27, 2009 5:03 pm
Yeah, really good idea Sky!
Can't wait to start using it.
kooster
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by kooster » Sun Sep 27, 2009 6:09 pm
looks great
im having the same problem though.
could you re-upload?
General_Nate
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by General_Nate » Sun Sep 27, 2009 8:02 pm
Excellent! This is very versatile!
obiboba3po
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by obiboba3po » Sun Sep 27, 2009 8:06 pm
yup i cant extract it either
Sky_216
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by Sky_216 » Mon Sep 28, 2009 7:19 am
DL fixed y'all.
Null_1138
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by Null_1138 » Mon Sep 28, 2009 3:41 pm
It still doesn't work...
DarthD.U.C.K.
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by DarthD.U.C.K. » Mon Sep 28, 2009 3:51 pm
now, that is extremely helpfull!
this will bring a bit more variety into all the hoth-tunnel using maps
IronJaw
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by IronJaw » Mon Sep 28, 2009 4:44 pm
They look great! Even if the 7z didn't work for me........
kooster
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by kooster » Mon Sep 28, 2009 5:58 pm
Null_1138 wrote: It still doesn't work...
same here. the problem is we can dl it but it gives you an error when you try to extract.
I think you should re-upload it in a different format .zip perhaps?
Sky_216
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by Sky_216 » Mon Sep 28, 2009 6:37 pm
Null_1138
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by Null_1138 » Mon Sep 28, 2009 8:02 pm
"File is corrupted."
Not mad at you, Sky, but I think you should check your files to see if any have problems.
Sky_216
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by Sky_216 » Mon Sep 28, 2009 8:04 pm
Null_1138 wrote: "File is corrupted."
Not mad at you, Sky, but I think you should check your files to see if any have problems.
O-kay. I've checked it about 5 times. I'll try uploading via different computer I guess
.
TomModder
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by TomModder » Tue Sep 29, 2009 8:12 am
I have to report the same problem too... I downloaded the zip last night and tried to open it but got a file truncated error
IronJaw
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by IronJaw » Tue Sep 29, 2009 3:50 pm
I opened it, but it was empty.........
mswf
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by mswf » Tue Sep 29, 2009 3:59 pm
Yes, the fact that the download seems to be broken has already been established.
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by Recon Trooper » Wed Sep 30, 2009 6:32 pm
I could use these tunnels in my new map!
Great work
Fingerfood
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by Fingerfood » Wed Sep 30, 2009 8:02 pm
It works for me. I went ahead and made a zip that I can upload if you want, Sky. Wouldn't want to keep these people angry!