Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)
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Deviss
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Post
by Deviss » Sat Jun 27, 2009 3:39 pm
DESCRIPTION
is the darktrooper without jetpack, with sniper cape and with pauldron
CREDITS
* AQT - testing
* B.I.G_Cookie - request it, his idea, and great friend
* RepSharpShooter -
Pauldron ,
His tutorial adding capes
SCREENSHOT By AQT
Last edited by
Deviss on Fri Jul 10, 2009 6:17 am, edited 5 times in total.
B.I.G_Cookie
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by B.I.G_Cookie » Sat Jun 27, 2009 3:42 pm
Yes great!
Thanks DEVISS
Deviss
Master of the Force
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Post
by Deviss » Sat Jun 27, 2009 3:43 pm
B.I.G_Cookie wrote: Yes great!
Thanks DEVISS
you are welcome my friend
sampip
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by sampip » Sat Jun 27, 2009 3:49 pm
wow, this is just what i needed!
thanks, deviss!
Deviss
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Post
by Deviss » Sat Jun 27, 2009 3:58 pm
sampip wrote: wow, this is just what i needed!
thanks, deviss!
you are welcome, is cool this is useful
AQT
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Post
by AQT » Sat Jun 27, 2009 3:59 pm
Nice! This model actually isn't broken in-game.
Make sure the cape .odf is set up correctly or else you'll get a crash:
Deviss
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Post
by Deviss » Sat Jun 27, 2009 4:02 pm
AQT wrote: Nice! This model actually isn't broken in-game.
Make sure the cape .odf is set up correctly or else you'll get a crash:
many thanks for test it
, and nice graphic quality
MandeRek
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Post
by MandeRek » Sun Jun 28, 2009 6:20 am
Looks great DEVISS, my suggestion is to scale up the pauldron a bit, I think that's possible through hexediting, and maybe reskinning the helmet since it still looks bit like the Dark Trooper. Furthermore I'ld like to say, you really posses the skill of hex-editing chunks and modls
YaNkFaN
Field Commander
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Post
by YaNkFaN » Sun Jun 28, 2009 11:09 am
woah really nice work
Deviss
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by Deviss » Sun Jun 28, 2009 11:17 am
MandeRek wrote: Looks great DEVISS, my suggestion is to scale up the pauldron a bit, I think that's possible through hexediting, and maybe reskinning the helmet since it still looks bit like the Dark Trooper. Furthermore I'ld like to say, you really posses the skill of hex-editing chunks and modls
wow many thanks , is an honor you post in my topic and i am very glad you like it, you are right the problems is i never reskinned imperial skins, always clones only lol, but i will improve it for you, also i try scale up the pauldron i don't know how but try learn
, many many thanks sir
YaNkFaN wrote: woah really nice work
thanks man
MandeRek
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Post
by MandeRek » Sun Jun 28, 2009 4:13 pm
If you want, I can send you the texture of the ZERO Squad Trooper. It's model was based off the Dark Trooper one
Deviss
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by Deviss » Sun Jun 28, 2009 4:36 pm
MandeRek wrote: If you want, I can send you the texture of the ZERO Squad Trooper. It's model was based off the Dark Trooper one
wow yes please
, in this moment i am working on my mod adding galactic civil war xD, but not rebels, if no halo covenants, and your skin will be great as imperial commando
666rulerofclones
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by 666rulerofclones » Sun Jun 28, 2009 6:27 pm
Seriously! Nice job! Just scale up the pauldron a little bit and it will be good!
MandeRek
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by MandeRek » Mon Jun 29, 2009 2:33 am
You can use and edit this if you want (= Hope you make a great skin for this Commander!
Deviss
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by Deviss » Mon Jun 29, 2009 9:23 am
MandeRek wrote: You can use and edit this if you want (= Hope you make a great skin for this Commander!
many many thanks , today when i arrive from the work, work on it
, and already didn't get scale up the pauldron
666rulerofclones
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by 666rulerofclones » Mon Jun 29, 2009 11:38 am
MandeRek wrote: You can use and edit this if you want (= Hope you make a great skin for this Commander!
DUDE! Holy... wow that's a great skin! Nice work!
Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
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by Deviss » Mon Jun 29, 2009 4:30 pm
Ready Scaled up
, i hope it be better
Delta-1035
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by Delta-1035 » Tue Jun 30, 2009 6:49 am
Very cool trooper, DEV.
Deviss
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by Deviss » Tue Jun 30, 2009 8:37 am
Delta-1035 wrote: Very cool trooper, DEV.
many thanks friend
CodaRez
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by CodaRez » Thu Jul 09, 2009 9:20 am
Sry for being slightly off-topic, but how did you get that pauldron on? hex-editing? if so how?
Still, nice model, pauldron resized and it'd be perfect