Terraincutters

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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FragMe!
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Terraincutters

Post by FragMe! »

Since everyone has been asking lately (well okay not everyone) for terraincutters this is a quick set of three that I whipped up. There is a cube a rectangle and a cylinder. You should be able to scale these to fit most circumstances (if you don't know how to scale a msh please read the docs)
Of course it is always better to make the terraincutter part of your model but not everyone has XSI.

Oh I also included the odfs for those who are really lazy :P

http://www.filefront.com/14269107/terraincutters.zip/
MediaFire

Oh and one more thing I will not be held responsible if your map starts looking like swiss cheese :funny2:
woner11
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Re: Terraincutters

Post by woner11 »

Thanks so much!! I was about to do some for me, but this works, so thanks a bunch! :runaway:
theITfactor
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Re: Terraincutters

Post by theITfactor »

Awesome! These will be very useful :thumbs:
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authraw
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Re: Terraincutters

Post by authraw »

You rock FragMe! :) This will make things a lot easier.

Thanks! :D
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Re: Terraincutters

Post by wazmol »

FragMe! wrote:Oh and one more thing I will not be held responsible if your map starts looking like swiss cheese :funny2:
LOL, good one FragMe!

This will help a lot of people who cannot use XSI. Sweet work.
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redgroupclan
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Re: Terraincutters

Post by redgroupclan »

Salvation to the Bespin Courtyard :wink: Thanks Frag.
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Re: Terraincutters

Post by Fingerfood »

redgroupclan wrote:Salvation to the Bespin Courtyard :wink: Thanks Frag.
Did someone say Bespin? heh heh heh... :wink:

Great job FragMe!! :thumbs:
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Re: Terraincutters

Post by agentfallenangel »

so I assume you use them like normal objects? (im new to modding haha)
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DarthD.U.C.K.
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Re: Terraincutters

Post by DarthD.U.C.K. »

yes, you dont have to bump an over-a-year old topic though...
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