Cody no helmet *kitbash* & CIS fedcoreship w/hangars

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AceMastermind
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Cody no helmet *kitbash* & CIS fedcoreship w/hangars

Post by AceMastermind »

Here's a Cody without the helmet, I used the head from one of NeoMarz clone commandos and the body is
OOM-9/Qdins Commander Cody model.
There's also a Cody helmet prop contained in the download.

Screenshot:
Hidden/Spoiler:
Image
The "cody without the helmet" files are just the msh and textures, you'll have to create your own side with these files.


Image


_____________________________________________________________


This is Pandemic's cis_cap_fedcoreship.msh that I edited in XSI to include hangars.
Additional textures used for the hangar came from Dragonum's released ships assets.

Image

Enjoy!


I'm also re-releasing the one I made:
This is my version 2 remake of Pandemic's cis_fedcoreship which includes hangars as well, this was my first model (other than the doorwall :P ) and was modeled completely from scratch.
You can get it HERE. <==Link removed temporarily, model is being scaled down to Pandemic size.

Enjoy!
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Re: Cody no helmet *kitbash*

Post by Death_Commando »

........awsome :bowdown: :thumbs:
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Re: Cody no helmet *kitbash*

Post by Eagle Eye »

nice done
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Re: Cody no helmet *kitbash*

Post by NullCommando »

Awesome! Very nice!
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Re: Cody no helmet *kitbash*

Post by wazmol »

Sweet Ace Just Sweet
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Re: Cody no helmet *kitbash*

Post by TheDarkMask »

One word: AWSOME! :bowdown:
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Re: Cody no helmet *kitbash*

Post by Rekubot »

Wow, that looks incredible. My only (very tiny) complaint is that the head looks a little too big. Or the rest of the body is too small. :P Anybody else agree?

Actually, it could be the angle at which the picture was taken. Nevermind. Wonderful job, Ace.
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Re: Cody no helmet *kitbash*

Post by AceMastermind »

Yeah, the head is fine, that's just the perspective of the screenshot when it was taken, that shot also makes the arms look incredibly long, I might change it later, but thanks for pointing that out though. :)
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